Author Topic: The new BSG season....  (Read 4024 times)

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Offline NGTM-1R

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Quote
Originally posted by ZylonBane

You can't calculate a jump to known coordinates unless you're physically sitting where the jump was calculated in the first place? WTF?? :doubt:


This seems pretty damn obvious. You have to know where you start to get to the other end correctly.

You ever tried starting from an unknown point on a map and heading to a landmark you can't see?
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Offline ZylonBane

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Your analogy is inapplicable. They knew exactly where they were. They knew exactly where they were before that. They knew exactly where the fleet jumped to. And yet, for some technobabble hand-waving reason, they couldn't jump to where the fleet was from their current position.

I can understand why they might have had to re-crunch the jump calculations (apparently hyperspace jumps involve a lot of math), but they should have been able to do it from their new position because -- and I'm going to repeat this -- they knew EXACTLY where the fleet had jumped to. After all, they were the ones who calculated the fleet's jump in the first place!
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Offline Unknown Target

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Yea, but they already had the coordinates - couldn't they just punch them into the computer?

Anyway, maybe by networking all the computers together, they opened it to attack because in standalone mode, only, say, the communications array is open to a Cylon virus - and that's not worth/capable of being hacked. But if everything's networked together, then the Cylons can find a weakness in one system and access all the systems at once.

 

Offline Hunter

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They probably auto-erase previous jump coordinates for security, such as a Cylon agent determining their next jump.
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Offline ZylonBane

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Quote
Originally posted by Unknown Target
Anyway, maybe by networking all the computers together, they opened it to attack because in standalone mode, only, say, the communications array is open to a Cylon virus
The "communications array" was a big thick cable. They showed it on screen several times.

It's like nobody ever told the writer that, no matter how sh!t-hot a hacker you are, you simply CANNOT hack a system that you can't access. Since they depicted a purely physical network, that means a Cylon would require physical access to hack it. And apparently every computer being networked was on the bridge, so no, there couldn't have been a Cylon infiltrator doing the hacking.
« Last Edit: July 16, 2005, 08:44:45 pm by 264 »
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Offline vyper

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All that technology and no WiFi. ;)
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Offline WMCoolmon

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The justification given in the show for the whole mess with the jumps was that every few hours, the Galactica would send an update to the rest of the fleet to compensate for stellar drift. So the plan was to go back, compare the star charts, and extrapolate the fleet's position from that.

Going by that, I'm guessing that the FTL must need hyperaccurate data about the position of large gravitational forces, or they didn't have enough power to successfully compute where everything would be precisely enough to make the jump.

As for the network thing, the only justification I can think of is that in 'networked' mode, the computers accept/maintain connections, whereas otherwise they'd be completely closed, and that vulnerability was just enough to give the Cylons a certain amount of access to them. Considering the Cylons are sentient computers, it's not a bad guess that they're inasanely brilliant computer hackers.

But overall, I'm gonna have to go with "plot device" and "consultants were out to lunch" on this one as well. :p

Really, it's about as plausible as squeezing icky tubes to conduct interplanetary travel in a spacecraft meant to house only a brain.
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Offline Admiral LSD

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I think the computers are vulnerable to Cylon attack whether they're networked or not but keeping them seperate limits the amount of control the Cylons can get over the ship ...or something.

In any case though it's probably not a good idea to think about it to much as it's a pretty important plot device in the new series. Galactica and the Mk. 2 Vipers survived the initial Cylon attack because the Baltar/Number 6 navigation program wasn't able to gain control of and disable them completely.
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Quote
t it to much as it's a pretty important plot device in the new series. Galactica and the Mk. 2 Vipers survived the initial Cylon attack because the Baltar/Number 6 navigation program wasn't able to gain control of and disable them completely. [/B]


Wait, where did you hear that?

 

Offline ZylonBane

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The miniseries.

Anyway, according to what was shown this week, the Galactica should NEVER be able to calculate a jump back to Caprica, because wow look at how many jumps they've made since then!
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Offline Liberator

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they could, it would just take a long time
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Offline ZylonBane

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Assuming the "it would take a long time" theory, then they could have taken a long time to calculate a direct jump to the fleet's current position from where they were without having to jump back.

That's the insane thing in this episode. They said it was IMPOSSIBLE to calculate a jump to the fleet from where they were. It's absurd.
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Offline BlackDove

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It's also fiction!

Not that stupid stuff should be ignored, but there should be a little leeway.

 

Offline Admiral LSD

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Quote
Originally posted by WMCoolmon
The justification given in the show for the whole mess with the jumps was that every few hours, the Galactica would send an update to the rest of the fleet to compensate for stellar drift. So the plan was to go back, compare the star charts, and extrapolate the fleet's position from that.


After watching the ep again this seems to make some sort of sense. They couldn't jump directly to the fleet because they didn't know where the fleet was exactly. They had to jump back to Kobol to get a "star fix" in order to calculate the fleets location. Presumably, if they'd calculated the new coordinates from where they were they would have risked jumping into the middle of nowhere. It's still quite messy when you factor in how Starbuck was able to jump from Kobol straight back to Caprica at the end of the last season but it's TV.
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Offline Sandwich

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Just watched it. Perhaps the jump thing isn't "plug in the destination coordinates and go", but "plug in heading and time to travel and go". That method of travel would make the need to return to the previous step before chosing a different path slightly less insane, especially if they don't have perpetual star charts... which doesn't make sense, but it's the only thing I can think of.
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Offline Rictor

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Maybe it's just me, but it bugs me that 100+ Cylon raiders and a Basestar go up against Galactica and no more than a dozen Vipers, and not a single Viper is lost.

Anyway, great episode.

 

Offline NGTM-1R

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Nobody ever said the Cylons were good. They did have to use their computer-infiltration skills to knock out the Colonial Military, after all.

And I think there were more then a dozen Vipers...
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Offline Sandwich

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Quote
Originally posted by Rictor
Maybe it's just me, but it bugs me that 100+ Cylon raiders and a Basestar go up against Galactica and no more than a dozen Vipers, and not a single Viper is lost.

Anyway, great episode.


Why does that bug you? It's the most realistic thing of the whole show! I mean, when you're multiplaying FS with a bunch of mates, how many AI (flying fighters of equivalent performace) would you feel comfortable taking on? ;)
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"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Rictor

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Well, if they're computer controled, much less if they're highly advanced computers, they should be able to at least match any human pilot, though likely outperform them. Even by today's standards, an AI can beat a human in navigation, accuracy and all the other stuff required to fly a space fighter.

 

Offline Hunter

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But an AI is limited to its programming. Humans adapt slowly, but more effectively, and thus the end result being the human able to predict the behaviour of the AI.

As for Starbuck jumping to Caprica in a Cylon raider, don't forget to consider it was said their jump engines are far more advanced. Also, the coordinates for places such as planets is obviously going to be in a database so that's not an issue. As for why a raider can jump that far and not Galactica, well... Maybe its not an issue of how powerful the engine is, but how precise it is over distance. Think Hyperspace in B5, Earth jump engines were far less precise than Minbari ones (ref In The Beginning).
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