Author Topic: Shockwaves  (Read 1369 times)

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Offline WMCoolmon

  • Purveyor of space crack
  • 213
Made a couple commits to CVS:

1) Switched "$Shockwave_model:" to "$Shockwave model:" to go with the rest of the variables in ships.tbl and weapons.tbl

2) Finished support to use up to 8 different shockwave animations (including the default, so 7 additional ones) for ships and weapons. Use "$Shockwave Name:" , followed by the animation filename, to specify an anim for a specific ship or weapon. Untested, aside from me making sure that default shockwaves (3D and 2D) still work fine.
-C

 

Offline FireCrack

  • 210
  • meh...
Damn, how long did this take you? Just wondering because i was trying to fiddle with shockwaves a few days ago and got nowhere.
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
1-2 hours...I followed taylor's instructions, although I made a couple of mistakes. ;)
-C