Author Topic: Asteroid idea  (Read 4822 times)

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Offline Prophet

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I was emptying a freezer a moment ago had this cool idea. I'm not sure if anyone has suggested this before and/or why it hasn't been done.

Ice asteroids! Chunks of pure ice, or regular asteroids with large ice crystals on them. Add some glowmaps, and just think how beautiful field of glittering ice asteroids we would have.

Thought it would require source code to add the option in FRED. Or to replace on of the existing (who needs three colours of asteroids anyway?).
What do you think?


If someone is interested on some heavier coding... Then what about adding somekind of slider so that mission designer could adjust the ice-rock ratio of an asteroid field? I mean changing the number of ice asteroids and regular rocks in a field...
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Offline Black Wolf

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The effect would be hard to get - I mean, look at icebergs. They mainly just look like big, white, floating rocks.
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Offline Prophet

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I know, seen them on TV...

But I'm not talking about floating mirrors.
Stuff flies in space an collides stuff. Ice wont stay smooth and shiny for long out there...

I am just a FREDder with a vision. I am hoping that some creative modelling guru might be able to create a good looking ice-rock chunk... Wasn't there something like these in Tachyon?

But we need some variation to the ateroids. Don't we?
Always the same brown/green/red rocks :ick:
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Offline aldo_14

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I was just going to mod one of the existing roid fields, myself.

Specmaps would be key, I think.  Can someone perhaps dig out some screenshots of that Stargate space race episode?  That had iceroids, I believe.

 

Offline TrashMan

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Ice asteroids would allso blow up in a nice bluish clould of frozen particles :D
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Offline Singh

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Not to mention be able to properly simulate being in the rings around a large gas giant :D
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Offline Trivial Psychic

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Perhaps, the modler could take a page from cockpit transparent/reflective effects.  Each ice fragment would have an outer skin which, like cannopy glass, is transparent, but also reflective.  The map for the skin would also have bits of frosted areas on it.  Then, just below the surface, is the opaque part of the ice chunk.  It would require the outer skin to be a separate submodel from the inner chunk.

It would take nore more than standard table moding or just making sure the filenamenames of the fragments match the current asteroids, to get them ingame.  Making them spit out particles or shapnel when they break would require some recoding of the asteroids table, though I think said table could use an upgrade anyway.
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Offline aldo_14

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I think any form of actual reflection would be far too computationally expensive for a large field.  At least in terms of its computation time vs 'value' to the player.

 
or you could give the asteroids LODs and only the highest detail LOD shows reflection.
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Offline Kazan

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i was intending on upgrading the asteroid system eventually... if someone produces some sweet models maybe i could get around to it

[the ice particle explosion can be done with a custom explosion ani]

Quote
Originally posted by MicroPsycho
or you could give the asteroids LODs and only the highest detail LOD shows reflection.


yeah-  use the allowance for 5 lods -

up-close-and-personal : lod0 w/ reflections
lod1 = normal distances of lod0 w/o reflections
lod2 ... etc
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Offline Boomer

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Would actually give us somewhere besides nebulas where things can hide.  :devil:
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whoa...imagine spotting a fighter waiting inambush behind one, being all distorted by the ice
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Offline FireCrack

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Why are asteroids explosive in freespace anyways? they need a new explosion ani (dust and chunks)
actualy, mabye not.
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Offline aldo_14

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Because it looks cool.

 

Offline Goober5000

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Doesn't anyone remember the ice asteroid belt in Derelict?

 

Offline Kazan

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no....

/sheepish look
i don't think i ever completed derelict
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Offline IPAndrews

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Quote
Originally posted by FireCrack
Why are asteroids explosive in freespace anyways? they need a new explosion ani (dust and chunks)


No kidding.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline DaBrain

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Quote
Originally posted by FireCrack
Why are asteroids explosive in freespace anyways? they need a new explosion ani (dust and chunks)


I could work on this effect, but I think it requires some code changes. If a coder is willing to do that I'll start working.
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Offline aldo_14

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Quote
Originally posted by Goober5000
Doesn't anyone remember the ice asteroid belt in Derelict?


Not remember, but I do know of an ice asteroid mod back in the VW archives.

 

Offline IPAndrews

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DaBrain did some work on this for TBP:

Be warned: This site's admins stole 100s of hours of my work. They will do it to you.