Author Topic: Suggestion from Robotech  (Read 1816 times)

0 Members and 1 Guest are viewing this topic.

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Suggestion from Robotech
Change model sexp works fine BUT when you are doing massive missions it's a ***** to FRED.

Might I suggest a "change to secondary .pof or tritery .pof" option?

So when you hear the voice say all Units switch to Guardian mode you See your wing of VT's go to Gerwalk, and the Hovertanks hover mode, ect... Any hydrid unit is listed as it's core model as primary [Model] as normal in the table, but for models that will have other modes they become seconday or tritery options...  You don't need to know what each individual one is and it doesn't lock a particular unit in a mixed group into a not allowed one by defualt, plus makes mission creation with combined arms MUCH easier.

Most of the work is instead done by the tabling before hand.


ie:  I am in a standard vt and hit the (2) key I switch to Gerwalk mode, I hit the (3) key I go to Battloid mode, and hit the (1) key to return to fighter mode...  thsi is how it is currently Fredded and works fine BUT

What if I have other units besides VT's in my wing, now it gets compicated... the Fredding requirements go through the roof. I could end up with units using other units models by accident and mission creation goes from minutes to hours.

Also a "change Wing model" sexp would be great! Also to save time/

ie:  "beta wing switch to battloid mode and begin your assualt" - you see beta wing of shadow fighters go from their current mode to battloid and take off.  Instead of Freddign each individual teh wing command will change them all at once.
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
when-argument
-every-of
--LIST OF SHIPS IN MISSION
-and
--TRIGGER SEXP FOR CHANGING MODEL
--is-ship-class
---Veritech
-Change-Ship-Model
--Gerwalk

Repeat that for all your classes and you're laughing.

BTW you're probably going to run into horrible problems sooner or later using the 1-4 keys cause they don't reset very well at the moment.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Isn't it automatic though? I know that in some early build...oh wait...that was by r0nin, I think, crap. r0nin, a coder that used to work for the RT mod, actually made a "change ship" code thing, except it would just change the model to the one right below it in the table file. All you had to do was bind a key to the "change ship" in the controller setup. That's how I remember it, anyway. I'm not sure if thats how it was though.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
This is another instance where campaign-wide SEXPs would be useful...*points this out to Goober for possible inclusion in his Semi-Secret Project. :p*
-C

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Quote
Originally posted by Unknown Target
Isn't it automatic though? I know that in some early build...oh wait...that was by r0nin, I think, crap. r0nin, a coder that used to work for the RT mod, actually made a "change ship" code thing, except it would just change the model to the one right below it in the table file. All you had to do was bind a key to the "change ship" in the controller setup. That's how I remember it, anyway. I'm not sure if thats how it was though.
It's not automatic, and it has to use the same method as the sexp code anyway.
Quote
Originally posted by WMCoolmon
This is another instance where campaign-wide SEXPs would be useful...*points this out to Goober for possible inclusion in his Semi-Secret Project. :p*
You'll have to be more specific.  I know about too many semi-secret projects. :p

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
The one that uses wxWidgets. :p
-C

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Quote
Originally posted by WMCoolmon
The one that uses wxWidgets. :p
Ugh... that's just the GUI, and probably won't have anything to do with changing the underlying structure of the game.

There really aren't that many people willing to work on it anyway, so progress isn't going to happen quickly. :p

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Quote
Originally posted by WMCoolmon
This is another instance where campaign-wide SEXPs would be useful...*points this out to Goober for possible inclusion in his Semi-Secret Project. :p*



Colour me surprised. Not just persistent variables but persistent SEXPs too?

Hmmmm. I have a lot of that sort of stuff going on in SoR so it would be very nice to just have the SEXPs I use for certain things be campaign persistent.

Then again it's not like I find the current method of simply loading the previous mission and deleting everything I don't want troublesome :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Cobra

  • 212
  • Snake on a Cain
    • Skype
    • Steam
    • Twitter
Quote
Originally posted by karajorma
BTW you're probably going to run into horrible problems sooner or later using the 1-4 keys cause they don't reset very well at the moment.


Which is why you have g, shift+g, and alt+g. :p
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Not sure I follow you Cobra.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]