Author Topic: Background changing SEXPs  (Read 4697 times)

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Offline phreak

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I think that targets show up as untargetable blips at 5000 and at 2500 you can target them.  not sure about that, but i'll take a look at it.
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Offline phreak

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Hmm i have an implementation question for RA/Goob

Currently I don't think FRED likes decimals, so IMO the "scale" entries in "add-background/sun-bitmap" should multiplied by 10 so you can enter scales as 4.2 as 42 for finer precision for placing stuff
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Offline WMCoolmon

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Read them as percents, it's more intuitive that way.
-C

 

Offline phreak

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yea that would work too

1% up to 1800%
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Re: Background changing SEXPs
Quote
Originally posted by Ransom Arceihn
  • Switch the mission to a nebula mission (or back to a normal one)
Are you trying to say here that you want to know if someone could design a mission where you can fly into and out of a nebula in the same mission? Actually I thought of this idea once too and thought it would be a really nice feature in the game.

 

Offline phreak

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theoretically yes, dunno how good it would look.
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Another idea I had was to have missions that would take place in the upper atmosphere of planets, battling above their surface. I'm not sure if this has been done already, but it's just another cool thought of mine that came to mind.

 

Offline phreak

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http://www.hard-light.net/forums/index.php/topic,33767.0.html
http://www.sectorgame.com/twistedinfinities/screenshots.php

On another note i have the add-background-bitmap and remove-background-bitmap sexps working.  they should be in the next CVS build.
Offically approved by Ebola Virus Man :wtf:
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Offline redmenace

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Actually tomorrow night.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline phreak

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Re: Background changing SEXPs
add-sun-bitmap and remove-sun-bitmap got into CVS during downtime.  So all of them should be working.
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Offline Ransom

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Re: Background changing SEXPs
Would they be in the 07/11 build of FRED? Because they're still greyed out.

  

Offline phreak

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Re: Background changing SEXPs
you need to add a variable in order to get them to appear, they should be in though since i commited on 11/5
Offically approved by Ebola Virus Man :wtf:
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Offline WMCoolmon

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Re: Background changing SEXPs
Why do they need a variable? I've had similar problem with some SEXPs I've implemented, they remain greyed out for no good reason, even though they should be valid in the instance.
-C

 

Offline phreak

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Re: Background changing SEXPs
one of the arguments is a variable for add-sun-bitmap and add-background-bitmap.  it'll be greyed out if there isn't one already defined.
Offically approved by Ebola Virus Man :wtf:
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phreak317#7583 - discord

 

Offline Ransom

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Re: Background changing SEXPs
Ah, okay.

Just tried it out, they're working perfectly as far as I tested them. Excellent.

*gets FREDing gloves on*

 

Offline IPAndrews

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Re: Background changing SEXPs
This feature was seemingly added ages ago and yet I cannot add the sexps in FRED? Do I have to edit the mission file in notepad? How do I know what the parameters are? I'm using: "fred2_open_G-20050715.exe ". I kind of expected that to be new enough? There's probably a very simple explanation for what I'm doing wrong here but I'm at a loss.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Ransom

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Re: Background changing SEXPs
I'm pretty sure they were added in November 2005...