Author Topic: Playing with lighting  (Read 1923 times)

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Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Playing with lighting
Playing around with my splotlights and testing something. Rear shot of the Arcas and the turrets there:

"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
More spotlight testing, this time there is some post-processing in Photoshop to get the darkness levels right.



LVLSHOT Tags added :) - Kal
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Nice...


About time...:D

 

Offline Corsair

  • Gull Wings Rule
  • 29
*demands lvlshotting*

I can only see like half of the image on my screen!!
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Lt.Cannonfodder

  • 210
  • Digitalous Grunteous
Looking better, Singh. The beam looks quite nice.

Altough I can't stress enough that you need to get another rendering program. The one you use is simply horribly ineffective :(

 

Offline Corsair

  • Gull Wings Rule
  • 29
That beam is much improved from the other weapons effects you've been posting recently. Looks a little more beam-like and a little less solid.
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
The top one looks like it's in a hangar with pure-black walls.
-C

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Quote
Originally posted by Lt.Cannonfodder
Looking better, Singh. The beam looks quite nice.

Altough I can't stress enough that you need to get another rendering program. The one you use is simply horribly ineffective :(


If you can suggest one, I'll try my best to use it, but finding one that works with DoGA CGA scenes and motions is somewhat hard to find.
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(