Author Topic: Ideas, Ideas  (Read 12803 times)

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Offline karajorma

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Casualties of War II -- Waterlord (formely ideas, ideas)
Problem is that kind of makes water too common for anyone to be fighting over it :)
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Offline aldo_14

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Casualties of War II -- Waterlord (formely ideas, ideas)
That depends how much you like Sun Lollies.

 

Offline ShadowWolf_IH

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Too damned funny aldo...this must be one of the special powers that rictor thought i might get when the stove blew up in my eyes.  lol
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Offline Roanoke

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Casualties of War II -- Waterlord (formely ideas, ideas)
Quote
Originally posted by ShadowWolf_IH
Phoebus Bombers Launching from Warlock  


Quote
To be posted by aldo sometime soon
nooooooooo!!!!!



;)

 

Offline aldo_14

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Quite.

I have to admit to inwardly wincing at that screenshot.  what can I say?  I was young, inexperienced and foolish.......

 

Offline Roanoke

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Casualties of War II -- Waterlord (formely ideas, ideas)
shouldn't be too hard on yourself, though I can appreciate why you are.

 

Offline ShadowWolf_IH

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i have always like that model......and don't worry aldo, i will make it do things it was meant to do.....the things you built it to do.

In Fact, i am going to rename it "Uranus".  JUst so i can say that "Uranus is launching a fighter screen"  or "Alpha 1 we need cover, these guys are ripping Uranus apart"
« Last Edit: September 08, 2005, 02:58:48 pm by 820 »
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Offline Roanoke

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Casualties of War II -- Waterlord (formely ideas, ideas)
heh. nice. :yes:

 

Offline TrashMan

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Casualties of War II -- Waterlord (formely ideas, ideas)
these guys are ripping Ur anus apart!
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Offline StratComm

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Casualties of War II -- Waterlord (formely ideas, ideas)
Quote
Originally posted by ShadowWolf_IH
i have always like that model......and don't worry aldo, i will make it do things it was meant to do.....the things you built it to do.


I actually think the shape of the Warlock is one of the better (if more phallic, sorry :p) ones out there for a carrier.  It's just so dull in comparison to so many of Aldo's models from close up that it admittedly makes me cringe a little.  I'd love to see it realized in modern Aldo style, if that would be possible without changing its overall shape.

Quote
Originally posted by TrashMan
these guys are ripping Ur anus apart!

Because that joke wasn't painfully obvious the first time.  Thank you. :doubt:
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline ShadowWolf_IH

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Casualties of War II -- Waterlord (formely ideas, ideas)
I rather like the dullness, it gives it more of a utilitarian feel than almost any other model.  It was built to do a job, and that's all it does, the job.  you can look at it and feel that.  Much as a carrier should feel in my opinion.
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Offline StratComm

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Casualties of War II -- Waterlord (formely ideas, ideas)
In reality it's not the "dullness" per-se that's my complaint, it's the lack of detail in the few places that merit it.  The engines, for one thing, are currently just a plane, while the fighterbay is just a box.  There are so many little details that could be placed in those two locations alone that would do nothing to the overall feel of the model, but would make it seem much more complete.  I wouldn't touch the overall shape though, for exactly those reasons.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline ShadowWolf_IH

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it's open source strat...aldo said so in this thread......**hint hint**
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Offline aldo_14

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Casualties of War II -- Waterlord (formely ideas, ideas)
If I was to redo the Warlock - and I won't, mapping takes months for capships - I'd keep the basic shape and overlay detail.  Like recess in those fighterbay doors for a proper launch bay, add proper engines, and make the 'bridge' type section somewhat akin to a mini-city (to provide an offset of scale).  It would probably be possible to contrast the large, flat areas by simply adding detail to the appropriate small sections, like distinct recesses, gun platforms and soforth.  I'd definately add a couple of trenches where that screwed up girder texture currently resides, too.

That given, I'm not a fan of the simplistic extruded hexagonal tube design that the Warlock opitimizes.  I think it's a horribly dull basis for a model, for one thing.

EDIT; actually, there may be a 2nd or 3rd generation Warlock mesh knocking about somewhere in the modeldumps.  I can't remember if it was any good; almost certainly would be pre HTL.

 

Offline StratComm

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Casualties of War II -- Waterlord (formely ideas, ideas)
Quote
Originally posted by aldo_14
EDIT; actually, there may be a 2nd or 3rd generation Warlock mesh knocking about somewhere in the modeldumps.  I can't remember if it was any good; almost certainly would be pre HTL.


It's in my archives, actually.  Not a bad design either (pre-HTL of course) but it is a very different approach than the Warlock itself.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline aldo_14

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Quote
Originally posted by StratComm


It's in my archives, actually.  Not a bad design either (pre-HTL of course) but it is a very different approach than the Warlock itself.


That'd probably be why I dumped it, I guess.

 

Offline Roanoke

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Casualties of War II -- Waterlord (formely ideas, ideas)
Quote
Originally posted by aldo_14
If I was to redo the Warlock - and I won't, mapping takes months for capships



the mapping ? Or the photoshopping ?

 

Offline ShadowWolf_IH

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With Mission 3 of 11 nearing completion, i need to ask....do we want voice acting, or just message noises to let you know?  If so, do we want full voices or in Mission ONLY?

Let me know which you guys would prefer.
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Offline Nuclear1

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Casualties of War II -- Waterlord (formely ideas, ideas)
Message noises for now. Missions first, then voice-acting as a little added bonus once it is released (or, if we get the VA'ers before it, do it then).
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline ShadowWolf_IH

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Casualties of War II -- Waterlord (formely ideas, ideas)
I'm not even thinking about voice acting it right now....i am thinking for the future, but try to keep the number fo characters to a minimum with an eye toward voice acting it.  k?


Also MIssion 2 is ready for you, and i already did some of the dialogue in mission 3.  Which i am getting ready to finalize in about half an hour.
You can't take the sky from me.  Can't take that from me.

Casualties of War