So, I'm trying to get the AI to use forward-mounted anticap fighterbeams properly, that is, like they would use bombs. I'm having trouble because they seem to want to turn this massively powerful weapon on fighters as well. It's no fun being fricassee'd along with my wingmates with just a glance from the enemy.
Adding the 'Huge' and 'Big Ship' tags seems to help a little, but I want to make sure this weapon is used only against large vessels.
Has anyone managed to do this successfully? If so, can we have a copy of the table entry?
Or is it only possible to get this behavior with a forward mounted turret that has a beam weapon mounted on it? That kinda defeats the purpose of fighterbeams, doesn't it?