Originally posted by karajorma
Just had a chat with Kazan and there's really nothing stopping you from running a TBP server for multiplayer though.
Well apart from time, expense and the fact that no one would play on it much
Software is a driving force. Let me be blunt. FS2 rocks, but its multi player maps suck donkey balls. Be honest, compare them with Battlefield 1942 and tell me with a straight face that you prefer FS2 in Multi Player over B1942.
The good news is it’s a resolvable problem. Like someone already said, there is not enough content for it. That IMO is the number 1 problem. No good content, no good experience, no good reason to do it.
Well, I foresaw that before you guys even posted this and I been focusing most of my recent time in making some rather dynamic Multi Player Maps. One such example is the new CTF (Capture The Flag) map I created.
I'm also fine tuning a new Conquest map I created as well. BTW, these maps work under TBP mod. I will also be doing the same thing with WCS when it is official released. Too many changes go on in WCS to do a stable map off the project scope so I’m going to wait until it’s done.
I want you guys to know that I’ll be focusing on Team-VS-Team maps because very seldom will you find in any game, a large interest in co-op missions with multiplayer support. Never the less, I’m up for the challenge and I have a few tactics that would otherwise make a co-op mission work worth being interested in. One such example is I have yet to see in any game, where a co-op mission requires two players to do something that would otherwise be impossible to do alone. An example would be, in a first person shooter, two players would have to flip to different switches at roughly around the same time, but the switches are located completely in the other end of the maps. That is a true co-op mission. So is automatically adjusting difficulty levels based on the number of players that joined. I have yet to see a game that does this. Well, that’s going to end because I’m doing it.
Anyways, I hope any and all of my donations are worth any interests because I would love to see multiplayer support in FS2 and any mod associating with it, flourish.