Author Topic: Another Terran Corvette  (Read 20332 times)

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Offline Axem

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Well, I was hoping to stay with the Greek/Roman Mythology theme. But I'm also partial to Norse Mythology names.

 

Offline Roanoke

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That's a really good texture job for a 1st effort :yes:

 

Offline aldo_14

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Quote
Originally posted by Turret_MP_1

More than you can possibly imagine. My capacity for mental activity of all kinds is as boundless as the infinite reaches of space itself. Except of course for my capacity for happiness. My capacity for happiness you could fit into a matchbox without taking out the matches first.
 


I hope they don't let the turrets talk to the main computer..........

 

Offline Raven2001

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My opinion:

Modeling technique: excellent

Design: I think it looks too plain in some areas, compared to others that are more detailed.
Also, the front is sleek, but the back part looks too blocky, comparing (specially from the top)

Also, I hope those AWACs dishes retract to the inside

I'll tell you what: if you're willing, send me a PM with a link to the model, and I'll beef it up for you a bit (a 10 min job)

How many polys is it??
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline Nuke

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Quote
Originally posted by Mongoose

"Burzum" didn't originate as the name of a black metal band ;)


yea it just means darkness in norwigian iirc :D
i guess il reserve it for my next new design, maybe it be shivan :D
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Offline Axem

  • 211
Quote
Originally posted by Raven2001
My opinion:

Modeling technique: excellent

Design: I think it looks too plain in some areas, compared to others that are more detailed.
Also, the front is sleek, but the back part looks too blocky, comparing (specially from the top)

Also, I hope those AWACs dishes retract to the inside

I'll tell you what: if you're willing, send me a PM with a link to the model, and I'll beef it up for you a bit (a 10 min job)

How many polys is it??


Indeed, there are a few area I would want to add detail to, however she's barely under 7000 polys. I could use Bob's subobject LODding to get around that, but I want to start off slow, I'm still pretty much a noob modder. But still, I like it the way it is right now. I'll always be able to come back to it later and revise it for whatever reason.

The AWACS do retract inside, hopefully using Bob's subobject animation code. If it won't, there'll be two table entries, one for it retracted, and the other with them extended. The FREDders should be able to control them through some sexps.
« Last Edit: October 16, 2005, 12:58:22 pm by 1840 »

 

Offline Raven2001

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7000?!?!?!?!?!?

Can we see a wireframe\Faceted+frame pics of it???
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline StratComm

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I'd believe it.  It's no picasso, but it sure isn't a 5k poly box either and those turrets, the twin sensor domes, and the other non-hull subobjects are probably in that count.
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Axem

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Yeah, the hull is 3300 polys, and the turrets make up most of the rest. I do have a bad habit of making high poly turrets, but what can I say, I love good looking multipart turrets.

 

Offline Nuclear1

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Holy crap that's a fine ship.

Axem, if you finish this soon, I may be able to make use of it. :)
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Offline StratComm

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Very cleanly modeled.  What's the triangulated polycount for the hull, by the way?  As that's what matters.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Axem

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That is the triangulated. I triangulated, then I undid. Working with quads is much easier than triangles. If 7k was the untriangulated, you'd be looking at around 15k total. Which would be insane. :p

 

Offline StratComm

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Just checking, I guess.  Like I said, it's a very clean mesh (and I wouldn't be worried about those turrets at all either).  There's still plenty of room to add detail if you need it.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Raven2001

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Oh, you were mentioning the pcount with the sub-objects. I'm more relieved now :)

Still, there are some polys there you could save, allowing you to sleek the back a bit :)
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline Mongoose

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Quote
Originally posted by Nuke


yea it just means darkness in norwigian iirc :D
i guess il reserve it for my next new design, maybe it be shivan :D

I was thinking more along the lines of Tolkien's Black Speech, unless he "borrowed" that specific word from Norwegian.  At any rate, that's enough off-topicness; that ship model is just awesome :D

 
with a big armored prow like that she is a ship of the line, i'd say able to take a pounding and come back intact, however she is sleek and fast looking. My suggestion name here after either the spartan or the roman combat ships or maybe find a refferance to a particular ship that stands out in history and name the class after what ever ship name you find.  other wise I vote "Arturas Class" in honor of the man who is thought to be the origin of the King Arthur stories i think Arturas is the correct roman origin of the name arthur.

 

Offline Cobra

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OK, anyone who wants this ship to be named Deimos Mk. II say 'aye'!

"Damn fine ship, if you ask me." -Scotty
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Taristin

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Quote
Originally posted by Cobra
OK, anyone who wants this ship to be named Deimos Mk. II say 'aye'!
 


*smack*
Freelance Modeler | Amateur Artist

 

Offline Turambar

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when you texture it, at least on the front, if you could have the texture follow the curve, it would be perfect
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
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Offline Axem

  • 211
Well, the ship is pretty much done now. I just have to do LODs and debris for it. :sigh: My favourite part...

Then Truespacing it. :shaking:

Anyhow I've finally decided on a name for her, and unfortunately, none your names were chosen. But BlackDove's suggestions put me in the direction of it, so yay him.

The name is...

It's not taken... right?