Author Topic: making ANIs faster  (Read 1690 times)

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Offline EAD_Agamemnon

  • 28
  • Fuzzy Wuzzy wasn't very Fuzzy Was He?
I'm trying to make a few existing ANI files move faster. One of them is 59 frames and processes at 26 frames. I would like to get that up to 59 or higher, as my plans for it require it to be faster. I have ANIBUILDER32...but when I put in a different framerate, there is no change.
"Never start a fight, but always finish it."  - Captain John Sheridan
-------
In Diffucult Ground; Press On
In Encircled Ground; Devise Strategems
In Death Ground; FIGHT!

Sun Tzu on The Art of War circa 400 B.C.

 

Offline achtung

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Your pc just may not be able to handle it
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In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline taylor

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ANI playback is also dependant on frame rate.  It's locked at 120 and lower in game and around 60 on interface screens if I remember correctly (maybe 30 on the interface).  So, you'll never get the ani faster than that.

 

Offline EAD_Agamemnon

  • 28
  • Fuzzy Wuzzy wasn't very Fuzzy Was He?
I guess I'll have to settle for deleting frames then...since the last 40 frames are nearly identicle repeats of the first 20.
"Never start a fight, but always finish it."  - Captain John Sheridan
-------
In Diffucult Ground; Press On
In Encircled Ground; Devise Strategems
In Death Ground; FIGHT!

Sun Tzu on The Art of War circa 400 B.C.

 

Offline Cobra

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well, yeah, they have to be nearly similar, otherwise you get really crappy animation effects, like you're losing FPS or something.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Polpolion

  • The sizzle, it thinks!
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*feeling dumb* whats an ANI?

 
ANImation

 

Offline karajorma

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*feeling dumb* whats an ANI?

It's a format used for various animations in the game.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Cobra

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*feeling dumb* whats an ANI?

An Animation, like the animated mice cursors you see on the screen, or the briefing videos you see in Freespace 2 Comman Briefings. :) (since Windows uses .ani formats for the mice, but Descent viewer won't view them. :nervous: )
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta