Because it's sure as hell not a suggestion.
Basically, I've been thinking a lot lately about what constitutes a game and what constitutes a mod. It's not as easy as you'd think. Freespace is actually a very good example of why it's a problem. Freespace 1 is clearly a game - new engine, all new artwork etc. etc. Silent Threat is clearly a mod - same engine, largely the same art, just a few new ships and missions (Granted, it's an official, professional mod, so it's called an "Expansion pack", but ultimately, it's a mod). That, of course, brings us to Freespace 2 - modified FS1 engine, mostly new artwork - so, based on exising definitiions (rather than the obvious, but hard to factually support, fact that it is a game), is it something new, or an extensive mod of Freespace 1+Silent Threat?
So, I guess what I'm wondering is, do we, as a community, have more than one game, here, or the potential for more than one game? Personally, I think we do, or at least, we will soon. Stuff like the BSG mod, WC Saga, TBP and Starfox, IMO, constitute games of their own, linked by a common engine, or at least will become so eventually when/if the SCPeeps finish the new interface system, allowing, with relatively little work (comparative to the current system of thousands of tiny images), to produce a unique interface, and thus replace the vast bulk of the game, and changing the game enough that it may no longer feel like Freespace (Which is, I guess, the defining but undefinable barrier between game and mod).
So, the topic of the thread? Essentially this - what are the chances that, in the not too distant, we may see an entirely unique game built around FSO? Not an Inferno style thing, replacing most of the art, but using the FS story, nor a TBP sort of thing (i.e. a TC to an existing universe) but a unique game, set in a brand new universe, with entirely new art, new backstory. new technologies etc. etc.?
Truth be told, I'd say we actually have enough raw data around the place to do this now. I know several new species have been created, and we certainly have enough Terran ships to replace the GTVA with some kind of obligatory human fleet, though of course, doing it this way would result in a terribly hodge podge sort of experience.
Ultimately, this is all more or less mindless speculation - AFAIK, nobody has, at the moment, the neccesary combination of skill, dedication and free time to get involved with something like this - I certainly don't, and don't intend to. I'm kind of just throwing stuff out there to be chewed over. Interesting, no?