Freespacer ver. 0.3 is up at:
users.freestart.hu/szandtner/FS_RPG.rtfA request to any admin - please either delete/lock the following threads: Freespace PnP, Freespacer ver 0.2 and Freespacer Introduction.
I plan this to be the only active thread until the first completed (ver 1.0) handbook is out.
I've also started a new thread, because the Character creation is finally ready even if in a raw form.
Please check this out - I'm still interested in the list of skills you think should be elemental to living in the world of Freespace. Please try to think of categories that cover lots of activities.
I'm also open to any capship/ship/vechicle/battlesuit/mecha/firearm/weapon/anything else that could exist in the Freespace universe.
Ship to ship combat as is still not in development, but I'm already trying to come up with a fast-paced system.
I'm vacillating over putting in HPs (Healt Points) in a form the X-COM games used it or sticking with my original idea. Could someone with Cybeerpunk experience detail how that system implements damage without the use of HPs.
On a different tangent: what freeware html converter for rtf do you recommend?
:EDIT - doh, it didn't auto-highlight the url, manually fixed: