Author Topic: Inferno FAQ Thread  (Read 249662 times)

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Offline T-Man

  • 210
  • I came... I saw... I had a cuppa!
It's a bit (okay alot) of a long shot, but i play Freelancer online (invited by a freind, addicted ever since! :lol:) and on the servers they sometimes have "Server-side mods" that somehow run directly from the server without having to download anything. I know nothing about it, but perhaps something similar could be done for a Freespace server with Inferno.
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

UEF fanboy. Rabid Imagination.

 

Offline Qwer

  • 28
  • If it bleeds, I can mod it
I'm afraid it's impossible.
If in your opinion there's no difference beetwen "Master Game" and "Game Master", I can only feel for you.

  

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
The only way to play multi with the next release is to supply a standard SCP build and reduced tables that are compatable with it. These tables would have to cut a lot of ships so the SP and mods won't work with it, so the best way to do it would be a mod directory called 'multi' which would have reduced tables and lots of changes to make it work.

 

Offline Qwer

  • 28
  • If it bleeds, I can mod it
What unique weapons does Ancients have (ex. EA has railguns, rapid flaks and pulse cannons).
If in your opinion there's no difference beetwen "Master Game" and "Game Master", I can only feel for you.

 

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
I'm not even close to doing the proper Ancient weapons yet so I couldn't say. I plan no beams what so ever for them though.

 

Offline Qwer

  • 28
  • If it bleeds, I can mod it
I've saw list of ancients' ships somewhere on Inferno board some time ago, but i forgot where. Could you give it one more time or show that topic?
If in your opinion there's no difference beetwen "Master Game" and "Game Master", I can only feel for you.

 
 

Offline Rampage

  • Son Of Rampage
  • 211
  • Urogynaecologist
Question - I'm pretty sure this has been asked before, but...

...is it possible and/or feasable to make Inferno releases standalone from FS2?  As that you can just download, install, and play - all without having FS2 on your system?

I was just wondering, since it seems like that all of your stuff is new and Inferno exclusive, and it may just be easier to make the campaign exist as a separate entity from the main FS2 stuff.

Also, can you point me to a list of Shivan strike crafts (fighters and bombers) in the summa of Inferno?

- Rampage

 

Offline mr.WHO

  • 29
R2 will be a Fs2 stand alone release as far as I know.

 

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
Question - I'm pretty sure this has been asked before, but...

...is it possible and/or feasable to make Inferno releases standalone from FS2?  As that you can just download, install, and play - all without having FS2 on your system?

I was just wondering, since it seems like that all of your stuff is new and Inferno exclusive, and it may just be easier to make the campaign exist as a separate entity from the main FS2 stuff.

Also, can you point me to a list of Shivan strike crafts (fighters and bombers) in the summa of Inferno?

- Rampage
It already is stand alone. I have it running on my laptop which has never had FS2 on it. You just extract it to were you want it and run the launcher.

Main Mod:
SF Scorpion
SF Mara
SF Jagati
SF Danta
SF Incubus
SF Gorgon
SF Harpy
SF Succubus
SF Ashtur
SB Ojas
SB Kahlan
SB Andra
SB Durja
SB Vindhyachal
SB Nephilim
SB Nahema
SB Taurvi

Archives:
SF Chimera
SF Serpent

 

Offline Rampage

  • Son Of Rampage
  • 211
  • Urogynaecologist
Interesting.  Hmm - what happened to that SF Mantis model I gave you?  Not using it anymore?  Also did that Shivan fighter model I gave you awhile back (http://www.hard-light.net/forums/index.php/topic,29752.0.html) make it into the MOD?  Just wondering...

Keep up the good work!

- Rampage
« Last Edit: February 26, 2006, 01:43:31 pm by Rampage »

 

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
Oh sorry the Mantis is still there, I just missed it off the list.

I still have that mesh, but never got around to mapping it.

 

Offline Woomeister

  • Infyrno Missile
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Go to page 14 of this thread
We'll consider beta testing closer to release.

At the moment there is no chapter 3. Chapter 2 isn't even close to final yet.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Do you want me to harass Hippo into doing his missions or do you intend to find a replacement FREDder?
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
I need Sid to fix the balances issues caused by his new firerates and armour first, then I'd like a FRED build that doesn't have the waypoint bug in it, then I can start hunting down all the INF staff,

 

Offline Qwer

  • 28
  • If it bleeds, I can mod it
One more question.
What type of cruisers are 3 Terran ones and 2 Vasudan ones (Seklet and Joh if i remember correctly)?
If in your opinion there's no difference beetwen "Master Game" and "Game Master", I can only feel for you.

 

Offline Woomeister

  • Infyrno Missile
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Usually anti-fighter, escort and heavy are the cruiser types.

 

Offline Qwer

  • 28
  • If it bleeds, I can mod it
I meant which one belongs to which group. :D
If in your opinion there's no difference beetwen "Master Game" and "Game Master", I can only feel for you.

 

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
Alcyone - af
Tico - escort
Bellerophon - heavy

Joh - af
Selket - escort

Aesacus - af
Eclipse - escort

 

Offline Woomeister

  • Infyrno Missile
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Escort are medium cruisers, they have both anti-fighter and anti-cap weapons so are a balance between anti-fighter and heavy. Anti-fighter may only have 1-3 anti-cap weapons and the rest is for fighters.