Author Topic: Inferno FAQ Thread  (Read 249957 times)

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Bottom line: the Vela's a very buggy ship.   :p
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline Snail

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Maybe the Vela is the reason Reci was cancelled.

 

Offline Snail

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Um I think I was joking...

 
The problem with "just fixing the model" is that most campaign FREDders don't know squat about model-making. I don't. With super-projects like Inferno who have some modellers this isn't a problem, but it is for the small-time projects*.


*I am in no way suggesting that Reciprocity was a small-time project. I don't know anything about Reciprocity.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline Woomeister

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We have no active modellers.

 
250? The max velocity speed I see in the tables is 15.

Yes, I think have the same table.  :nod: But to keep the speed at 15 I had to use the cap-waypoint-speed event. If you want to see this nice scene, well, to me it happened with two Vela freighters which had order to dock to their cargo... I guessed they were in a great hurry...
Steadfast  Project Member

INFERNO: ALLIANCE

 

Offline Snail

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*I am in no way suggesting that Reciprocity was a small-time project. I don't know anything about Reciprocity.

Reci was the origin of the nightmares, the Vela, some weird missile frigate and lots of other models. So yeah, it isn't a small time project and it had one modeller, Aldo, who was also project leader, IIRC.

 

Offline Woomeister

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A lot of Inferno models are based off ones from Aldos modeldumps. Those ships were completed by me. Some others are from Reciprocity, OTT, MT and the rest are open community (e.g. Raynor) or in house made.

 

Offline Goober5000

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We have no active modellers.

You're not counting yourself?

  

Offline Mobius

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We have no active modellers.

You're not counting yourself?

:lol:

250? The max velocity speed I see in the tables is 15.

Yes, I think have the same table.  :nod: But to keep the speed at 15 I had to use the cap-waypoint-speed event. If you want to see this nice scene, well, to me it happened with two Vela freighters which had order to dock to their cargo... I guessed they were in a great hurry...

Mission 2?Maybe we should use Dysko's Pandora instead of the Vela.

Question:a shipmodel can house two fighterbays,with a total of 12 dock paths?
I'm upgrading the Telemus...
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Woomeister

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We have no active modellers.

You're not counting yourself?
No. I don't make many models.

 

Offline Mobius

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So what you can tell me about the Telemus?
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Woomeister

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That we stopped using it 3 years ago :D

 

Offline Snail

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We have no active modellers.

You're not counting yourself?
No. I don't make many models.

So you didn't make the Callisto, Enceladus, Hera...

 

Offline Woomeister

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I said I don't make many models, not none at all.

The Enceladus was just an upgrade of the older version the TVWP has, the only new ships are the Anteaus, Apollyon (new model not TVWP version) Callisto and Hera. The rest are from Aldos model dumps or other sources.

 

250? The max velocity speed I see in the tables is 15.

Yes, I think have the same table.  :nod: But to keep the speed at 15 I had to use the cap-waypoint-speed event. If you want to see this nice scene, well, to me it happened with two Vela freighters which had order to dock to their cargo... I guessed they were in a great hurry...

Mission 2?Maybe we should use Dysko's Pandora instead of the Vela.


Yes, Mission 2. But the problem is now solved (as you sholuld have noticed, you don't have crazy Vela in the mission i sent you...I hope).
What is Dysko's Pandora? Have we got it in Steadfast?
Steadfast  Project Member

INFERNO: ALLIANCE

 

Offline Snail

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Hey, Steadfast people, are you still planning on converting to INF SCP?

 

Offline Mobius

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Hey, Steadfast people, are you still planning on converting to INF SCP?

Steady IS already Inf Scp...
If you mean R2,well probably not.

Woo:I know you have scrapped the Telemus...
I was asking you,can I add 6 more dock paths and a fighterbay so the carrier can launch 12 fighters or bombers at once,or the game will crash?
Edivad:I have the Browning and the Colt,both Velas...
Dysko had a turret problem with one of my reskinned Telemus,nothing special however.Now I'm reskinning the Terra!

(why we write in English?!?)
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Snail

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If you're going to write in Italian, then go do it using PM's rather than spamming the forum.

 

Offline Woomeister

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Steady IS already Inf Scp...
If you mean R2,well probably not.

Woo:I know you have scrapped the Telemus...
I was asking you,can I add 6 more dock paths and a fighterbay so the carrier can launch 12 fighters or bombers at once,or the game will crash?
Edivad:I have the Browning and the Colt,both Velas...
Dysko had a turret problem with one of my reskinned Telemus,nothing special however.Now I'm reskinning the Terra!

(why we write in English?!?)
INF SCP=INF R2
INF R1 SCP Patch != INF SCP

You can do what you like to the models, as for the paths you'd probably be better asking a coder, but 6 is the maximum for a wing so it'll probably destroy any additional ships that try to launch from the bay.