Author Topic: New Interface Art: Rust  (Read 4032 times)

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Offline Galemp

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New Interface Art: Rust

Click for biggy.

Came up with this after some REM last night. What do you folks think of the general color scheme and theme?

I think the background and interface shape could be more stylized, forming itself into rhomboid overlapping plates and making uneven joint lines, like this:


[attachment deleted by admin]
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Offline Nuke

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Re: New Interface Art: Rust
is this just gfx or are there any code changes?
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Offline Black Wolf

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Re: New Interface Art: Rust
You need to alter the foreground stuff as well I think. The colours don't go well together.
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Offline Sheepy

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Re: New Interface Art: Rust
second'ed
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Offline phreak

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Re: New Interface Art: Rust
Looks pretty good so far.  An interface like this would be handy for a campaign where you play as mercs/pirates or are based out of a small outpost in the middle of nowhere.
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Offline Unknown Target

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Re: New Interface Art: Rust
I still think a HLP campaign would be fun. :)

 

Offline Col. Fishguts

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Re: New Interface Art: Rust
At first glance it looks like some overtiled 256-color bitmap, sorry.

Only after a few seconds I saw what it is supposed to be. HLP logo is nice though.
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Offline NGTM-1R

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Re: New Interface Art: Rust
Now all we need is some duct tape and we've got the perfect interface for Derelict.
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Re: New Interface Art: Rust
The BG is too tiled, IMHO.
just another newbie without any modding, FREDding or real programming experience

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Offline Kie99

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Re: New Interface Art: Rust
That looks awesome. :yes:
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Offline aldo_14

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Re: New Interface Art: Rust
Good work; keep it up.

If we get a new custom interface, we're one step closer* to being able to release, legally, entirely standalone campaigns.

*in the sense it becomes a shedload easier.  Obviously the likes of TBP, etc, will address this themselves as a matter of necessity.

 

Offline CaptJosh

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Re: New Interface Art: Rust
The background is a rusted piece of a particular type of steel plating. It's not tiled. That's what that stuff actually looks like.
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Offline Solatar

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Re: New Interface Art: Rust
I love it.

 

Offline BlackDove

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Re: New Interface Art: Rust
Looks kickass to me, leave it as it is.

 

Offline MetalDestroyer

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Re: New Interface Art: Rust
It's pretty good. Why don't you make a 3D interface ^^

 

Offline Dark RevenantX

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Re: New Interface Art: Rust
2 things:  A ship made of iron?  Oxygen in space?

 

Offline CaptJosh

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Re: New Interface Art: Rust
A) It's steel, and steel can rust, too.

B) Oxygen is in the ship's atmosphere, as is moisture

C) Therefore, things can still rust when you're in space.
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Offline WMCoolmon

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Re: New Interface Art: Rust
Well, on fighters, yes, on capships I wouldn't be surprised if only certain portions rusted (near exhaust vents and such) while the rest of the ship was free of it, since you generally want your ship's atmosphere inside the ship rather than blowing around outside of it. :p
-C

 

Offline StratComm

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Re: New Interface Art: Rust
Who said anything about steel in the interface being on the outside of a ship?
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline CaptJosh

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Re: New Interface Art: Rust
Strat, my thoughts exactly. An interface panel for a pilot roster is going to be INSIDE, where things could rust if not taken care of. Not everyone has the unobtanium they use to make walls out of in Star Trek and other shows where rust is never seen.
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