Right, I'm about to reformat and upgrade this rig so I may be gone for a small while, but I thought I'd get this done first.
============ TC-Tri =============Credits: Original mesh by Black Wolf, everything else by me 'cept the tiled versions textures (Lightspeed).
Topside in the labOld&New ComparisonDocked with Trition1) Highest Detail Maps=> 3420 polys, 2048x2048 res texture
Download - 5.6 megsYes, it's got a huge map for a glorified crate - this is for peeps who want highest quality everything. In total it will take up about 15 megs of RAM though, so it's not exactly a supercomputer-only version.
2) Medium Detail Maps=> 3420 polys, 1024x1024 res texture
Download - 1.4 megsThis is for those peeps whose machines may have a bit of trouble keeping up. Visually, there's not all that much difference, but the smaller texture set will be the main advantage in terms of performance here. The mesh is the same as the higher one, it's just the smaller maps version. This'll total approximately 3.5 megs of RAM.
3) Ugly horrible terrible texture tiled monster! Ahem.... Texture Tiled Version=> 3420 polys, 3 256² tiled textures.
Download - 561KbThis is a terribly ugly version and I bear no responsibility if you throw up all over your keyboard everytime it appears.

But it's really small (bout 1.3 megs total), and....tiled....which some people seem to like. :\
Oh, as a final note, the UV mapped versions have a nameplate on each side, in case anyone has a mission that requires cargo to be labled or something. ("I'm not the box you're looking for").
