Author Topic: SCP weirdness  (Read 6529 times)

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Offline Cobra

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was getting these weird-ass bugs when i took out mv_effects to preserve FPS:



« Last Edit: December 09, 2005, 09:14:04 pm by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Trivial Psychic

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You appear to be getting ship maps as effects.
The Trivial Psychic Strikes Again!

 

Offline WMCoolmon

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Try taking out mv_textures. It's the only other mediaVP that might have a table file that would do something like that.

I would guess it's a memory problem, though. (ie lack of memory)
-C

 

Offline Cobra

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when i played FSO right after i started up my computer for the day? :wtf:
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline CP5670

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If it runs out of memory, is it supposed to just show random graphics? :wtf:

 

Offline Cobra

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oh, and i almost forgot, i can't view any ships in the techroom besides the ulysses. i try to view, say, the hecate and i get a memory reference error or a cannot initialize graphics error. debug builds don't seem to give me an error message, either.

and the SCP Media VP's i put in a separate mod folder (that's selected) don't work.

this problem appeared in the 20051129 and 20051209 build. i'll try to play a mission.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Cobra

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oh, and i almost forgot, i can't view any ships in the techroom besides the ulysses. i try to view, say, the hecate and i get a memory reference error or a cannot initialize graphics error. debug builds don't seem to give me an error message, either.

and the SCP Media VP's i put in a separate mod folder (that's selected) don't work.

this problem appeared in the 20051129 and 20051209 build. i'll try to play a mission.

[EDIT] Jesus ****ing christ!


messed up perseus with a radar for a logo


at least i know where my perseus textures went...


explosions are ****ed...


charybdis got a makeover
« Last Edit: December 10, 2005, 06:27:15 pm by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline StratComm

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Wow, that's a lot of random graphics.  Which build are you using?
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Cobra

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20051209.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline taylor

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Post the debug log file.

 

Offline Cobra

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which is that, again? (and if it's errorlog.txt, it's about 550 kb... but it's debug_filter.cfg, right?)
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline taylor

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fs.log, or fs2_open.log if you aren't using Windows.

 

Offline Cobra

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er, it's an MB in size. should i post it as is or delete it and run FSO again? :nervous:

oh yeah, almost forgot:

The unviewable ships/sentries are the GTSG Alastor and the GVS Nephthys.

and this may be because i put Admiral Nelson's nameplated ships campaign in, but i can't view the barracks nor the mission simulator now. :wtf:
« Last Edit: December 11, 2005, 01:46:18 am by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline karajorma

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Pick the FS2 campaign from the campaign room and then try.

To be honest though Cobra judging from the amount of weird errors you post with all of your programs I suspect a reinstall of Windows might be called for.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Goober5000

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To be honest though Cobra judging from the amount of weird errors you post with all of your programs I suspect a reinstall of Windows might be called for.

:lol: He's probably right.

  

Offline taylor

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er, it's an MB in size. should i post it as is or delete it and run FSO again? :nervous:
Just load and play one mission, make sure it has the problem, exit the game, zip up the log and post it.  A basic log will be around 1meg so that's not unusual.  Compressed it would be much smaller though since text compresses well.  Just be sure to use a current CVS build since I recently made changes to some of the debug output which can greatly help us determine problems.

 

Offline Cobra

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FS Log

more *sigh* screwups o_O

instead of particles i get blobs:


i got a texture instead of a glowing ball! yay?


subspace flash replaces explosion effect:


oh yeah, and i get subspace warp effects whenever i destroy a subsystem. :wtf:
« Last Edit: December 11, 2005, 11:16:13 pm by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline taylor

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FS Log
Don't see anything totally obvious yet but I only have given it a quick look so far...

 - Upgrade your OpenAL version, 1.1 is current and I'm pretty sure that's what redmenance builds with which shouldn't matter but could cause some strange issues as I try to support both 1.0 and 1.1.

 - Upgrade your video drivers too, they are about 7 versions old at this point.

 - Make sure that your data\ directories in c:\games\freespace2 and c:\games\freespace2\SCP don't contain anything strange.  You should probably put axm_jad2eb.vp and Desperation.vp in a mod directory, or two.  That will make sure that you don't get any strange conflicts.

 - Don't use -tga16, I'm going to take it out soon.  It's useless with -img2dds anyway which is actually meant to replace any benefit of -tga16.  -img2dds also already turns on -jpgtga so you don't have to worry about that on either.  Try turning off -img2dds just to make sure you aren't somehow finding a bug with it.

I didn't see the main bmpman debug info that I was interested in.  Make sure that your debug_filter.cfg file contains "+BMP DEBUG" (with a + and not a -).

 

Offline Cobra

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here's what i have in my debug filter:

+BmpFastLoad
+General
+Paging
+wash
+Maps
+Sound
+network
+Parse
+AB TRAIL
+AI
+Model
+BmpMan
+Error
+JOYSTICK
+Warning
+lethality
+Particles
+Jim
+Physics
+Messaging
+EVENTMUSIC
+Alan
+missionlog
+BMP DEBUG
+BmpInfo
+Sandeep
+Weapons

and i do have OpenAL 1.1 :)

[EDIT] i checked my SCP-3.6.7 folder and all i have are models. that's it.
« Last Edit: December 11, 2005, 11:39:40 pm by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline taylor

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Hmm, wonder why the extra bmpman debug info didn't show up then.

and i do have OpenAL 1.1 :)
From your log file:
[q]Vendor     : Creative Labs Inc.
Renderer   : Software
Version    : OpenAL 1.0[/q]
From mine with current version from download link off of http://www.openal.org:
[q]Vendor     : Creative Labs Inc.
Renderer   : Software
Version    : OpenAL 1.1[/q]
 :)