Author Topic: Campaign - b5 Heat Em Up WIP  (Read 8585 times)

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Offline madaboutgames

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Campaign - b5 Heat Em Up WIP


About time we had a work in progress thread for the coming B5 Heat Em Up campaign.  Here it is, this thread will be kept upto date with whats going on with the campaign and current status.

Downloads - Trailers

Trailer 1 - http://files.filefront.com/b5trailerzip/;4372129;;/fileinfo.html

Trailer 2 - http://files.filefront.com/b5trailer2zip/;4371979;;/fileinfo.html

22 mission demo ( Available 16th Dec 05)


Screenshots will be posted monday

Background:

The year i2 2257, you start by finishing your final 4 weeks star fury training at the IO Transfer point.  After successful completion of your training you spend 2 weeks aboard the EA Apollo as it takes you to Babylon 5 where you will be permenantly stationed.  The storyline then follows the B5 storyline from 2258 through to 2263.  The finished campaign will boast more than 120 missions and will have many cut scenes and bonus missions.  During the course of the campaign you get to pilot Star Furies, Minbari fighters, Narn fighters, Centauri fighters and many more ships.  The missions will vary from coffee and cake run missions to tactical attack and war scenario missions.  The time taken to complete these missions will vary from 5 minutes to over an hour. 

Status so far - More than half of the missions are already complete, 1/4 of the cut scenes and intro are complete.  We are currently beta testing the 22 mission demo due for release shortly to iron out any bugs prior to release.

The b5 heat em up site is currently down, we will shortly have this back up and running.

Shaun

« Last Edit: December 10, 2005, 08:22:59 am by madaboutgames »
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Offline RavenTS

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Re: Campaign - b5 Heat Em Up WIP
Sounds awesome...maybe a new interesting "object" for an walkthrough..?

 

Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
Some missions may need one. LOL
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Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
Demo Mission list

SEASON 1
Intro
Io Transfer Point Training wing - Tutorial 1
Io Transfer Point Training wing - Tutorial 2
Io Transfer Point Training wing - Tutorial 3
Io Transfer Point Training wing - Tutorial 4
Io Transfer Point Training wing - Tutorial 5
Io Transfer Point Training wing - Tutorial 6
Cut Scene
Ceremonies of Prominence
And So It Begins
Cut Scene
The Shepherds Flock pt1
The Shepherds Flock pt2
Cut Scene
New Arivals
Cut Scene
Midnight on the Firing Line pt1
Midnight on the Firing Line pt1b
Midnight on the Firing Line pt2
Midnight on the Firing Line pt2b
Running Scared
Believers pt1
Believers pt2
Unexpected Guest
Signs & Portents pt1
Signs & Portents pt2
Signs & Portents pt3
Cut Scene
Coffee & Cake Run
Cut Scene
Shadows of the future
Cut Scene
Mercyless Cry
Cut Scene

SEASON 2
Home Comming
Cut Scene
Points of departure

This list will be updated when more missions and cut scenes have been put into the campaign.
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Offline Talon

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Re: Campaign - b5 Heat Em Up WIP
Realy looking forward to this one mate. Roll on the 16th  :)

  

Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
Demo update :

Everything A ok, well apart from a few small quirks.  After instaling openAL i can new use the latest redmenace build fs2 open 09122005.  Using the new fred 3.6.7 I have resaved all the missions in the new fred and are all working fine now and with cut scenes.  Just a few small quirks, 1st is the Olympus in mission is in bits literally, most of the actual model is missing, probably a graphical error.  For the demo release i replace the olypus with a Centauri Vorchan, this will be used in 2 missions in the 28 mission demo.   2nd is a few sound problems - briefings and debriefings.  Samples used in debrief and breifing seem to reapeat once or twice.



Demo still on track for release on Friday 16th dec 05 and as an early christmas prerssie for all u B5 fans, Ive included 5 more missions wich take you to the fisrt mission in season 2.

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Offline CaptJosh

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Re: Campaign - b5 Heat Em Up WIP
Severed Dreams is eventually going to be included, right?

See, I offered to get some clips out of the ep for comms animations, but I still haven't heard word one on what tools I need to convert divx video into anis for comms animations. I think I can take the clips needed using VirtualDub, but that still leaves me unable to convert them. Please, someone, at least give me a link here.
« Last Edit: December 13, 2005, 08:30:02 pm by CaptJosh »
CaptJosh

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Offline IPAndrews

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Re: Campaign - b5 Heat Em Up WIP
I once did a document on how to change game footage into .ani files with various utilities. It was called "Command briefing animations on the cheap" or something like that and involved FRAPS, InfranView, VirtualDub, and AniBuilder. Unfortunately search does not work in the forums at the moment but maybe someone somewhere has a copy of the instructions I wrote?
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Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
Svered dreams will be include, but not in the demo release, the 28 mission demo starts from season one and ends after the first mission in season 2.

I cant remember the software which was stipulated by Ian to re-encode video as anim files, but when it was discussed was about a year ago if you date order the threads and have a look through them.
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Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
Tested the campaign again last night, all working fine except a few graphical bugs.  I will check with the beta testers if they have the same graphic bugs to see if its to do with graphic cards.  Beta testers picked up a few more minor bugs wich will be changed tonight for the release of the demo tomorrow.  After playing through the full 28 missions last night there is no briefing audio, on any of the missions, Its all set up right could be the build or my pc, going to test it an another one and check with the beta testers if they have the same problem.

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*B5 Star Fury Pilot*

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Re: Campaign - b5 Heat Em Up WIP
In Moscow it's allready 16th... Well,em, when,whenwhenwhenwhen?
Damn, i'm too nervous...


P.S.: Sorry for my english. It's bad.

 
Re: Campaign - b5 Heat Em Up WIP
Season 1 was cool with Sinclair
Cant wait

 

Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
28 mission campaign demo released for download.

Check out this thread - http://www.hard-light.net/forums/index.php/topic,37232.0.html

 ;) :p :D :) ;7 :nod: :)


New Trailer - http://files.filefront.com/b5advancezip/;4477669;;/fileinfo.html

 ;) :p :) ;) :p :eek:
« Last Edit: December 16, 2005, 09:16:42 am by madaboutgames »
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Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
KNOWN BUGS

1. Certain ships eg. star fury, Sharlin, Olypus etc will experience wierd and wonderfull graphical problems which make the ship or parts of it seem to dissapear or have the wrong textures on them.  This is a known bug which should be fixed with a new base release of tbp.

2.  Cut scenes may not play properly, after a cut scene has loaded the loading screen will still show and only the audio from the cut scene will play.  This is totally random, if this does happen just exit out of the game and rty loading again.  This problem is being looked into and should be solved with a patch or a new build.

3. Briefing speech doesnt play on any mission.  The audio speech does not seem to play on any of the missions, we are currently looking into this.

Apart from these bugs everything seems A OK

 :nod: :p :) ;) ;) :) :nod:
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Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
Hi CaptJosh,   Ive had a bit of time to look for the info you was after about converting .ani files.

look at this thread for all the info on it

http://www.hard-light.net/forums/index.php/topic,35093.0.html
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Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
Work is now resuming on the B5 Heat em up Campaign ;)
After a well deserved christmas break I am now cracking on with the rest of it - ETA Aug 2006 :nod:
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Offline madaboutgames

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Re: Campaign - b5 Heat Em Up WIP
Just added the explorer mission in season 2, looking good thanks to mavs great Cortez model.  Ill post some screens in the next day or 2. :)
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Offline Dipper

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Re: Campaign - b5 Heat Em Up WIP
I have a weird problem in the mission New Arrivals. There is no B5-station :o) It's a bit hard to do a flyby of something that doesn't exist, though after I followed the other starfury the mission was completed, but the I was told to dock with B5, and that was impolssible as you can imagine. What could be done about this ?


-Dip

 

Offline karajorma

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Re: Campaign - b5 Heat Em Up WIP
If you're using 3.3 you'll have a problem in that the name of the B5 station was changed and as such there is a starfury flying about that thinks it's Babylon 5.

If you know how to use FRED it will take all of a few seconds to fix the problem. Simply open the mission up in FRED, Find B5 and change the ship back to B5. Otherwise select the mission in the flight simulator (you'll find it in the tech room) and tell me what the missions filename is. Then I'll fix it.
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Offline IPAndrews

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Re: Campaign - b5 Heat Em Up WIP
there is a starfury flying about that thinks it's Babylon 5.

 :lol:
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.