Author Topic: Feature(?) request  (Read 1237 times)

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Offline Cobra

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How about something that makes FSO use older drives or something of the sort? i can't get a new sound card, so this is why i'm asking.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline taylor

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The final OpenAL sound code will still allow you to use DirectSound if you want/need to.  Currently it has to be one or the other, but that's mainly because forcing people to use it was about the only way to make them test the code out.  In a couple of weeks the new code will go in and you can use either OpenAL or DirectSound in the same build and DS will be used as a fallback if OpenAL isn't installed, rather than not having any sound or the game not working at all.

So basically your request was the intent the entire time. :)

  

Offline Cobra

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Funny thing, i've been using DS the entire time.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline taylor

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Most of the CVS builds, except for the special (and few) DS only versions, haven't supported DS for a few months actually.  Regardless of what you tell it to use in the Launcher it would only use OpenAL.  The current code only allows one or the other as a build option, if it's built for DS then you can't use OpenAL, if it's built for OpenAL then you can't use DS.  The new code just allows it to be a user configurable option, basically like OGL and D3D is now.