Author Topic: VTOL Ground Attack Fighter Bomber Affair  (Read 3429 times)

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Offline Roanoke

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Re: VTOL Ground Attack Fighter Bomber Affair
[img][http://premium1.uploadit.org/magatsu1//676766.JPG/img]

Nah, what I mean is I'm concerned the verts highlighted are some kind of error wth the mesh

 

Offline StratComm

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Re: VTOL Ground Attack Fighter Bomber Affair
Most likely not, unless you apply a projection to them and they don't move.  That jumbled mess looks more or less normal to me for a mesh that you haven't mapped yet.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Nuke

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Re: VTOL Ground Attack Fighter Bomber Affair
well if youre concerned just apply a flat projection to the whole thing and apply some texture so that you can make sure everythings contiguous. this also makes sure some poly didnt get way out in the outskirts of the uv map. then you start beating yourself upside the head cause theres one poly you cant find in the uv editor. it also makes it easyer to account for all your polies. project em and move em off to the side then make all your individual projections from there.
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Offline aldo_14

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Re: VTOL Ground Attack Fighter Bomber Affair
I'm not sure why you're even bothering checking the mesh with the unwrapper prior to mapping it, anyways.

  

Offline Cobra

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Re: VTOL Ground Attack Fighter Bomber Affair
oy! you stole that from MechAssault! :p

not bad though. ;)
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Offline Roanoke

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Re: VTOL Ground Attack Fighter Bomber Affair
I'm not sure why you're even bothering checking the mesh with the unwrapper prior to mapping it, anyways.


like Nuke said I'd get half way through it and find faces missing from the UV editor but otherwise looked 100%

 

Offline Roanoke

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Re: VTOL Ground Attack Fighter Bomber Affair
Right I got it. Seems bloody obvious now, but I applied a simple box UV mapping to the mesh and all faces were present 'n' correct when I came to apply the unwrap modifier.

 

Offline Taristin

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Re: VTOL Ground Attack Fighter Bomber Affair
Most likely not, unless you apply a projection to them and they don't move.  That jumbled mess looks more or less normal to me for a mesh that you haven't mapped yet.

Basically. It would only be completely within the box if you never weld any vertices. At all. And never chamfer, and never collaps faces.

That looks completely normal.
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Offline Roanoke

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Re: VTOL Ground Attack Fighter Bomber Affair
Meh, I've nearly finished the un-wrap but have thought of some mesh improvements. I've got Claymore syndrome.  :sigh:

 

Offline IPAndrews

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Re: VTOL Ground Attack Fighter Bomber Affair
Careful. Don't over improve it. I liked it as it was.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Roanoke

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Re: VTOL Ground Attack Fighter Bomber Affair
just some detail changes to tidy it up and make the uvin' easier.