i have to argue for the cinematics, there are only few minor problems with making them.
lets start with the stuff needed for a cinematic.
-models - we've got most of them thanks to all the HTL'ers
-textures - look above
-most effects - look above
-backgrounds - look above
-creating animations- not that hard to do if you have something to base it off...
-creating most of the effects missing for an animation(beams, engines, stuff like that, defining particles and such...) - not really hard to do.
we have most of the things we need. its simply a matter of arranging it all. but, i agree, 6 months at the minimum for getting it all together.
we shall see in the end, if one of the more enthusiastic 3D artists here decide to tackle with it. i'd love to, but my animation skills are 0

and when school starts i dont know if i'll even have time for normal doing my normal 3d stuff