Author Topic: POF Exporter for Maya  (Read 1621 times)

0 Members and 1 Guest are viewing this topic.

Offline MetalDestroyer

  • Starwars reborn!
  • 210
POF Exporter for Maya
I would know if there any POF (or Cob) exporter for Maya ? Because a friend lost is data when exporting his model within Deep Exploration (like normals, name being cut, lost lights, etc...).

 

Offline Roanoke

  • 210
Re: POF Exporter for Maya
try http://www.3dbuzz.com/vbforum/showthread.php?t=84303. Lots of UT2K4 exporters for various packages

there's lots of support for both Maya and TS, though I'm not familiar with either TBH.

 

Offline MetalDestroyer

  • Starwars reborn!
  • 210
Re: POF Exporter for Maya
try http://www.3dbuzz.com/vbforum/showthread.php?t=84303. Lots of UT2K4 exporters for various packages

there's lots of support for both Maya and TS, though I'm not familiar with either TBH.

Thank you. I will send this to my friend. I'll tell you if he found the plug in.

  
Re: POF Exporter for Maya
try http://www.3dbuzz.com/vbforum/showthread.php?t=84303. Lots of UT2K4 exporters for various packages

there's lots of support for both Maya and TS, though I'm not familiar with either TBH.
Thanks but that's not related to POF or COB. I'm modding for Freespace 2, not for UT2K4.

When using Deep Exploration to translate Maya scenes to .COB files, I lose all my lights.
If I go through .3DS first, my names are shorten to 10 characters.

I'm trying to find a way to get lights, objects and names exactly as I have them in Maya. I still haven't found :(

 

Offline Roanoke

  • 210
Re: POF Exporter for Maya
Don't think you will TBH. You could do names 'n' lights in TS. Look for a fella named karajorma. He's got an FAQ.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: POF Exporter for Maya
Link below :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Re: POF Exporter for Maya
Don't think you will TBH. You could do names 'n' lights in TS. Look for a fella named karajorma. He's got an FAQ.
Thanks, I know those tutorials. But really, I don't want to use TrueSpace at all. The UI is awfull, I hate it. If I can manage to use only Maya, then export the scene as-it in .COB (through diverse programs maybe), I will be happy. But changing names in TrueSpace (ISD with more than 100 objects) or creatings lights (many many lights), it won't happen.