I know, you can always make missions which using the data given un the fs_port, but there you going to still needing to use the mod to play then, for you and all other clients, and that, first of all, the mod enable some things and creates a little unsnestability problems.
The other way is extrat the ship data from fs_port and add youself for you can use then whiout the mod, but thats prevent any multiplayer, and the last way is to create your own mod.
I undertand what you say... that you can use then right now, but there is some disavantage.
1) Has I already say, the mods enable sother things, like fs1 Media files, and other effects, createing some unsnestability problems, and even down the cuality of some effects.
2) That older ships going to by re-desined to high-poly some day? I dont think so, because actually those ships are of the port mod and as kara actually say, fs_port has nothing to do which SCP and FSU.
3) Is better for all missions makers and mod desingers to have then in the standart VPs.
4) All of those ships are part of Freespace afer all.
Ok, just remember something, this is just a comment, if you say that this that the only going to create is problems OK, I accepit.
Any idea of now much size going to increse the older fs ships (re-desinged) in the Vps?