1: Is there any simple way to have a ship's status carry over between missions that are not adjacent or of red alert type? I seem to remember that this was impossible in the retail FS2 days, but I don't know if anything has been changed to allow it in FSO. It's possible to do this using a ton of campaign persistent variables, but it would be very cumbersome in my case.
2: Has the ignore order bug been fixed in FSO? This is the one where ordering a ship X to ignore another ship Y causes everyone on X's team to also ignore Y. This was still there about six months ago, but I'm not sure if anything has been done since then.
3: Is there a way to display variables inside strings? (in briefings, messages, etc.)