Author Topic: Now the Destroyer  (Read 6276 times)

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Okay now here's another addition to my fleet of vessels.   The Cruiser I made and posted on the forums is again also of Terran design, but not originally intended for the Freespace Universe, but I would like hopefully in the future to port them to FS2, if the MAX to POF exporter ever works on my computer. :blah:

I'm not as far along with this model as I'd hoped, but again, please critique it so I can improve it and make some decent changes...



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Offline Mefustae

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I really like the assymetrical look you've gone for, but is there a purpose for that structurally? I only ask as I see that the 'intake valves' on either side of the Hull are considerably different...

 
Any reason for the giant tiger fangs on the side of the hull? Other than that, it look great...

 

Offline Flaser

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Probably radiators to dump heat.
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Offline aldo_14

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Probably radiators to dump heat.

I thought you couldn't radiate heat (effectively) into space due to the lack of matter and stuff to radiate it onto?  (correct me if I'm wrong, isn't getting rid of heat by radiation usually done by transfering the vibration onto outside atoms?)

 

Offline karajorma

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Nope that's convection and conduction.

Radiation is the only form of heat transfer you can do in space.
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Offline TrashMan

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Alltough those claws looked oddly out of place...
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Offline Black Wolf

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Nope that's convection and conduction.

Radiation is the only form of heat transfer you can do in space.

Actually, it's only conduction. Convection involves physically moving the hot material through fluid systems (air, semi molten rock, water, etc. ) with convection currents - it generally works in tandem with conduction to spread the heat evenly, but they are two separate processes.
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Offline karajorma

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Actually, it's only conduction. Convection involves physically moving the hot material through fluid systems (air, semi molten rock, water, etc. ) with convection currents - it generally works in tandem with conduction to spread the heat evenly, but they are two separate processes.

I was refering to needing a material through which to propogate. Radiation is the only form which doesn't need one.
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Offline castor

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The structures at the bow could be simplified a bit, IMO.
ButIlikeitalot, anyway :yes:

 

Offline starbug

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Wow i like that  :nod:, i like the fangs on the side of the hull, gives the impression of a agressive species   :D
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Offline Unknown Target

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I like it :)

 

Offline WeatherOp

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While the model is awesome  :yes:, It really has a frail look, or atleast  for a destroyer. Reminds me of some sort of Blockade runner, not a vessel designed for taking punishment.

Like I said very nice model, but add some thickness and armor to the middle part, where it won't look like a single beam could take it in half. ;)
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Offline Taristin

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I think it would look better with those rear engines integrated into the body rather than being supported away from it...
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Offline Flaser

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IMHO it's excelent AS IS.
He never said whether it was meant for FS or not.

It's a modular design, that has some touches that make it more realistic in my eyes:
While elaborate, the general shape is simple and structuraly sound.
The thrust will go through the center of gravity.
Even though it has a clearly defined top and bottom, it doesn't suffer from the sea-ship/gravity syndrome, the parts are allowed to freely flow together in space as they should on a starship, they're not hanging or standing on anything.
While it has gimmicks on it, I can vaguely guess their actual role - that's a very good thing, and hard to achieve.
Finally, the model has the bravery to put all kinds of delicate sensors out there. (Antennas ect.)

While fine, as navalised-spaceship designs most ships I see are also very unrealistic in those regards.
This ship, while not suited to the heavy (and quite unrealistic, but fun) engagements in Freespace, is actually realistic and delicate design, that I could easly see in a hard sci-fi setting.

Good job.
« Last Edit: January 31, 2006, 03:46:15 pm by Flaser »
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well, if you look at the side opposite the "tiger fangs", the protruding three openings, will become the docking bays...maybe, if I add a blast sheild to cover the openings.   

The "tiger fangs" although mainly used to add a "look" to the vessel...you all can deduce a function for them, because the protrusion they are attached to, also is the main guns.   The vessel may look thin, but I will post another photo giving an example of the size of the vessel, it would be thin if it was a smaller vessel, but considering it's size...it's not that small.

Also, the Actual main engines are in the center of the vessel, between the "pods", at the center of gravity.

Anyways, I'll post some more pics soon...
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Here's a comparison of size to the cruiser, plus I did add the retractable blast door to the front section of the fighter and cargo bays.

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Offline Getter Robo G

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Do you have to reduce poly's to make a game friendly version?

Also if max-pof is acting up can you simply save as .cob or use 3d ex to change to .cob and convert teh tradition ways? (PCs or cob2pof)?

I so want to see them in game with glows and shine!

Sems like you got a design style for the fleet... Are fighters comming along soon?
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Offline Unknown Target

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Goddamn I'm loving this. I'm going to have to start building ships again :D

 

Offline Kie99

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The Cruiser looks fantastic, even better than the Destroyer.
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