Author Topic: Galactic Civilizations II preview shots  (Read 4058 times)

0 Members and 1 Guest are viewing this topic.

Offline aldo_14

  • Gunnery Control
  • 213
Re: Galactic Civilizations II preview shots
is this a pure space dogfighting game or a strategi one?

Turn based strategy.

 

Offline Windrunner

  • 210
  • The Hammer.
Re: Galactic Civilizations II preview shots
is this a pure space dogfighting game or a strategi one?

Turn based strategy.

god i miss a good space sim where there is only dogfights and you commainding your suqadron, no messing with politics or money or anything, just select your payload and kick some ass.

can anyone recommend a good game?
Staffmember: Hard Light Productions
I said a lot of things.  Some of them were even true. - Aldo_14

 

Offline Kosh

  • A year behind what's funny
  • 210
Re: Galactic Civilizations II preview shots
is this a pure space dogfighting game or a strategi one?

Turn based strategy.

god i miss a good space sim where there is only dogfights and you commainding your suqadron, no messing with politics or money or anything, just select your payload and kick some ass.

can anyone recommend a good game?

Freespace 2 :p
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

Brain I/O error
Replace and press any key

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: Galactic Civilizations II preview shots
First reviews are in...and they are excellent! :D
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
 

Offline Shade

  • 211
Re: Galactic Civilizations II preview shots
Quote from: Gamespot Review
an epic spacestrategy game set in space
Hmm... as opposed to an epic space strategy game set on a small island in the south pacific? Regardless, these reviews are awesome. Looks like a definite buy :)
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline aldo_14

  • Gunnery Control
  • 213
Re: Galactic Civilizations II preview shots
Just got it in the mail today, in a rather fetching metal case.  Needless to say, I shall post impressions.  And probably do some ship mods for it, I guess :)

 

Offline starfox

  • 28
Re: Galactic Civilizations II preview shots
Freespace ships, I guess ?  :lol:
Rig:
A8N-SLI Premium
AMD 64 X2 4200+
GF 7950 GT
X-FI ExtremeMusic
HEC 550W
2 Gt RAM
Win XP

 

Offline Shade

  • 211
Re: Galactic Civilizations II preview shots
That would rule. I can't think of much that would beat being able to actually order fleets of Orions, Deimos corvettes and various cruisers about :D Of course, the opponents would need Shivan ships to add the final touch towards perfection.
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 
Re: Galactic Civilizations II preview shots
And hey, it's like the easiest 3DS Max ever as far as putting new ships in, you just create your own like that!  *snaps*.
Eddie Guerrero R.I.P. 1967-2005

 
Re: Galactic Civilizations II preview shots
Oh, here's the gamespy review!

http://pc.gamespy.com/pc/galactic-civilizations-ii/693427p1.html

*Oops, sorry for double-post..*
Eddie Guerrero R.I.P. 1967-2005

 

Offline aldo_14

  • Gunnery Control
  • 213
Re: Galactic Civilizations II preview shots
Freespace ships, I guess ?  :lol:

Nae chance.  I've not made a freespace (design) ship in 3 years, davinchy kerr? ;) :D

Gave it a couple of hours play yesterday, actually.  Bit slow (in the initial stages), but good fun.  Great ideas, too.

 

Offline Flipside

  • əp!sd!l£
  • 212
Re: Galactic Civilizations II preview shots
Yup, I've got it too, more interested in the possiblity of putting my own ships into the game than anyhting else ;)

 
Re: Galactic Civilizations II preview shots
The Yor flagship reminds me of the Lucifer everytime i see it..
If anyone makes a ship design thats like the ships in FS2 or FS1, i want em. Im absolutely horrible with the ship designer atm..

 
Re: Galactic Civilizations II preview shots
Mini Review after my first campaign:

Senate says "NO to war" sucked when they did it in civ, and it sucks here too.

Diplomacy is excellent and colorful.  One of the races, the honorable ones, were the only guys ahead of me.  The senate kept on telling me I couldn't blow them up, so I waited.  Then one of the lesser races came to me asking for help, saying the honorable ones were killing them.  I offered an alliance.  They accepted.  When they came to ask me to honor that alliance, the senate couldn't say no.

At first it was back and forth, but I had a tech advantage.  After some warring and they lost a few planets, I get "This war is draining both of us.  Lets make peace."  To heck with that.

Eventually, my newest warship hit the frontlines.  The damned thing had enough beams to take out an entire enemy fleet by itself.  Now I get the same call for peace, only this time it's phrased "OK, ok, OK!!  You WIN already!  What do we have to do for peace? Anything!".  Nice to finally seem some life in a diplomatic situation.

Didn't play much with the ship builder.  Too time consuming for a first play through.  It does seem to have a bit of a lack of real combat options.  None of the wacky devices from MOO2, just your basic beam, missile, cannon and their defenses.


 
Re: Galactic Civilizations II preview shots
The senate doesn't tell me what to do in my games, in my games

[Darth Sidius voice]
I AM THE SENATE!  :mad2:
[/Darth Sidius voice]

This is why, dictatorships rule in GalCiv 2..
« Last Edit: March 06, 2006, 10:39:49 am by Akalamanaia »

 

Offline Flipside

  • əp!sd!l£
  • 212
Re: Galactic Civilizations II preview shots
Actually, having played this for a while, I prefer MOO. The menus are not as intuitive and micromanagement becomes as much as search for the right screen as anything else.

Maybe as I play it more, It'll grow on me.

 
Re: Galactic Civilizations II preview shots
Well, i found the menus real easy to use after 2 minutes..

Let the menus flow through you! :lol:

 

Offline Flipside

  • əp!sd!l£
  • 212
Re: Galactic Civilizations II preview shots
:lol:

Actually, I've figured out part the problem, I think. It's that 'X3' syndrome again. The scales are all screwy, and I can't help noticing it, even if it is only a representation.

Heh, I guess I should shut up and learn to program in C++ like I keep meaning to, put my money where my mouth is, as it were ;)

 
Re: Galactic Civilizations II preview shots
I just got it a couple of days back. I'm still in the MOO is better camp but the strength of GC2's strategic game does compensate for the lack of a tactical one, somewhat. It's disheartening when a tiny enemy fighter blows up your gigantic destroyer though!