Author Topic: how to extract mod files from exe installers?  (Read 4069 times)

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Offline Frankie

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how to extract mod files from exe installers?
FS2Open is awesome. Unfortunately, large amounts of the user-created content is tied up in Windows-only installers. Is there a way to extract those files on OSX or other *nixes?

 

Offline Taristin

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Re: how to extract mod files from exe installers?
Have you tried to open the program installers in something like linux/osx versions of winrar? A lot of the time they're just self installing archive files.

Otherwise, I don't think you'll have much luck, until an OSX/Linux version of VPview is made...
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Offline karajorma

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Re: how to extract mod files from exe installers?
It's not VPView which is the problem. It's the fact that many things use installers which are specifically designed for windows to install generic VP files which everyone can use.
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Offline Shade

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Re: how to extract mod files from exe installers?
Probably no way to access then unless you have a means to emulate windows and run the installers there. It's a good thing to bring up, mods really should be released as a simple zip/rar/whatever as well, what with the SCP being as cross platform as it is by now.
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Offline taylor

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Re: how to extract mod files from exe installers?
Linux users have WINE if they need it, but OS X users pretty much need a commercial package I believe.  As Raa said most of them are WinRAR archives so you can extract them with unrar under Linux and rename them with a .rar extension for OS X and StuffIt Expander can handle the rest.  Something like TBP is a true Windows installer though so you would need Windows or a Windows emulator to get access to that.  TBP is going to move the cross-platform installer (java based), and that was planned for 3.3, but it just didn't work out that way.  The next release of TBP will be cross-platform, even if I have to distribute the damn thing myself.

As far as VP archives go, those are accessable in Linux and OS X as well.  In CVS (or the source tarballs) you can type "make tools" and get a set of tools, including cfilearchiver and cfileextractor.  These are CLI based tools, which is rather alien to many OS X users, but they aren't difficult to use.  cfilearchiver will create a VP archive out of a directory structure and cfileextractor will extract files from a VP archive (or just list the files).

 

Offline karajorma

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Re: how to extract mod files from exe installers?
There's always Polonius for dealing with the VPs of course.

I've got no idea what condition it's currently in though.
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Offline WMCoolmon

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Re: how to extract mod files from exe installers?
Right at this instant, it works under wxWidgets 2.6.2 in Windows.
-C

 

Offline karajorma

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Re: how to extract mod files from exe installers?
And it doesn't work on Linux and MacOS?
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Offline WMCoolmon

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Re: how to extract mod files from exe installers?
Well, the wx2.4.5 version you linked to should work under Linux, considering I developed it entirely under Linux and only ever did a Linux release...
-C

 
Re: how to extract mod files from exe installers?
Well... The only "Problem" with Polonius is, that it doesn't like unicode-Builds of wxWindows...
Luckily, in Gentoo, both versions are installed...
2.4.x unicode and ansi
and
2.6.x unicode and ansi...

 
Re: how to extract mod files from exe installers?
Yeah... Would be very nice, if the whole unicode problem could be resolved.