Woomeister
I could put a self destruct trigger or a nova trigger in for cheaters. If the Gargant is destroyed then it takes you with it
ngtm1r
www.freespace2.com!
~+k! (Probably with lead weights...)
Make it a make-ship-vulnerable and delay 0 nova trigger
Woomeister
I tried an interior model once, the AI bounces off the walls too much and ends up killing itself
Fix the AI and give me a Pyro (preferrably a Magnum or one from the Pyromania MOD
). We'll see how the Shivans take an Earthshaker for breakfast..."lots of energy, guys! Help yourselves! Heh, heh." "Ooo! Feisty, eh? Let's try some Omega BBQ for lunch!" "Want more? What a voracious appetite! Have an irresistable Blackshark for Dinner! Nice meeting you, BTW! Ta-ta!"
Ooo, and don't forget the Mass Driver straight to the Shivan body beam-cannon. " 'S'matter? Subystem malfunction, mate? Sucks to be you! Here, juggle these Impact Mortars for me."
Of course, eventually, they'd probably gang up on you and you'd have three of them latched onto your ship...that'd make a good cutscene. They rip the canopy off, and probably impale you on the wall because they're so ticked they don't want to kill you quickly. This'd make a good Descent-Freespace crossover...wouldn't be realistic, but boy, it'd be fun!!
On the more serious side, if you could fix the AI you could take the Pyro setup, make lots of radical changes, and say it was a new prototype GTVA deep-insertion craft...
OK, here's a thought: The GTVA in FS2 was worried that the Sathanas' subspace-distortion weapon could be used against ship reactors because the reactors are sort of similar to the sun...the Meson was used to collapse the Capella subspace node...2
2=4...Let's see if we can modify the Meson, have an automated transport jump it in beside the Gargant, and let it rip.
Of course, you'd probably want to test the effects of the bombs as you were developing them on some old Great War relics...maybe use smaller bombs that wouldn't blow up the reactors, just cause a surge, so you could rig a ton of sensors and see what the effects are, and then finally test the real one on an old Orion or something. And who knows, maybe you'd need more than one bomb, and of course you'd want a backup.
On another tangent, try to resurrect ETAK, see how the Shivans communicate, and slip some counterfit orders in...on second thought, not such a great idea...probably would get a strange message back translated: "hahahahahaha nice try boogers"
Bad idea.
PS If anyone reading this has never played Descent (1, 2, or 3), go download the demos (if you look there's ones for D1 and D2 as well as 2 demos for D3, but D1&2 are DOS and take
of work to set up.) If you like them enough, you can usually find them on Ebay or something (yardsales, etc.)
Also, there are a ton of MODs... I know there's a .zip version that has a ton of levels (hundreds)...There's one for D1 as well as D2, and there are also scores of levels & MODs (such as Pyromania
) for D3.
PPS
Qwer
Guys...Gargant will be in Chapter 3, i think GTVA will have something for him.
Sure... make it a Colossus Mark 2 Sport FX Turbo ... Hmm, what happened last time we tried this? Hopefully the GTVA will be smart enough not to underestimate the Shivans... if you want to beat them, don't think
overkill, don't think
mega overkill, think
giga overkill.