I'm sure this has been asked before, but I fail to recollect previous threads on the topic [so stifle those groans, people].
Would the latest upgrades to the engine allow for the creation of localised Nebular Gas Clouds, such as those seen in the likes of Freelancer and soforth? While i've read that particle effects such as those needed to create a suitable effect in an SCP-worth fashion are somewhat resticted in the current engine, has anything come of the subject? Namely as I really want to have a campaign in which a Cruiser or 'vette escapes a Destroyer by hiding in a sensor occluding Nebular Cloud,
all in the same mission.Edit: Ach, this would probably have been better placed in the SCP forum, sorry lads.
