I know games are fun, but good graphics contribute to the overall greatness of a game.
that hasta be the single most shallow statement i have ever laid eyes upon. purdy graphics does not a great game make.
Look at Pariah, purdy graphics, but in all reality, it's nothing more than an expensive unreal tourney mod.
Graphics do not change the core fundamentals of what a game is made up of, look at doom 3, for instance, it had a reasonably nice graphics engine, but at the end of the day, it was a pretty generic 1st person shooter at its core, same with Half life 2. Call of duty 2 is a good example of a game trying not to be too generic, it had -great- sound, from the bullets whizzing by, to arty shells, and the voices of allied and axis soldiers barking orders at each other.
DX2, nice graphics, but poor system optomisation and otherwise ruining the entire game by making it console-centric, it, as a result, it's interface was awful, and it had no real depth at all.
system shock 2, horrid bloody graphics, but great overall depth and plot, and made this game a keeper by most people's standards.
Ghost Recon: advanced warfighter, nice game, nice story, pretty damn good for a console game.
Graphics do NOT give a game what it needs the most, Depth, and Innovation. Nintendo are famous for being innovative, after all, what good is a top of the line graphics engine, with all the bells and whistles, when all the game turns out to be is gold coated ****, purdy to look at, but it stinks, and it's still **** nontheless.
no offense, DB, but you sound like the kid who's distracted by things because they're "Shiny"