That just doesn't seem like enough RAM to me. I don't do much programming, but it seems like you're going to need like 10-20 MB just for the frame buffer(or whatever it's called) at low resolutions. And then you've got to worry about pretty textures and things. So they might be left with 40-60 MB for the actual game. It just doesn't seem like very much for a more complex type of game, like if you want to run complicated AI, very large levels, large multiplayer, your game is going to end up looking like GTA(graphically).
The xbox had less RAM. 64mb iirc. You cannot compare a console and computer systems specs. Two quite different machines and uses.

Resolutions are optimized, textures are optimized, every part of a console game is optimized for that system alone, it doesn't have to worry about different graphics card and processor speeds etc. Much easier to develop for (in most cases) and often the code is more stable than a PC variant. Time will tell though. Time will tell.
I agree with Deepblue, in a way. Video/computer games are a vapid form of entertainment (that I happen to enjoy, so don't pounce on me) and I play them for superficial satisfaction. It seems like everyone treats video games as though it's the art of tasting fine wine, with all these intricacies to take into consideration in making an educated judgement, and to me that's just bull****. I want to blow **** up as realistically as possible, and if it doesn't look pretty, I'm probably not interested. If I want depth, I'll go watch a good film.
Well, for some that's enough. Even I like to play a graphically non-thinking like game from time to time. Its a good release slaughtering a room of evil spawn in Doom3 or <insert other generic fighter here>.

But I still like to have the option to have my cool story games and the such too, if some graphics have to be sacrificed so be it. But these days, most have at least decent graphics so its not really an issue anymore. Zelda is not a game where you 'blow **** up' though. As are other RPG games usually not. It's about telling a story, exploring characters, and having fun along the way as you play through this experience. Its about memorable moments, such as Fallout 2, a brilliant integration of all these things, and pretty good graphics for its time too.

I'm not claiming gaming to be some art form akin to sipping wine (debatable in of itself), but when people say a game was **** because the graphics didn't have latest graphical bloom feature X. I distress, especially when the game was fun to play through, and occasionally even 'blow some **** up'.
