Error log, running in D3D mode:
fs2_open_d-20060323 caused a Breakpoint in module fs2_open_d-20060323.exe at 001b:008c591d.
Exception handler called in Freespace 2 Main Thread.
Error occurred at 4/12/2006 18:13:52.
C:\Games\FreeSpace2\fs2_open_d-20060323.exe, run by *****
1 processor(s), type 586.
1024 MBytes physical memory.
Plus hex stuff down here that I assume you don't care about
fs.log:
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Passed cmdline options:
-oldfire
-2d_poof
-cell
-mipmap
-missile_lighting
-glow
-nomotiondebris
-spec
-img2dds
-ballistic_gauge
-dualscanlines
-orbradar
-rearm_timer
-targetinfo
-3dwarp
-nobeampierce
-ship_choice_3d
-warp_flash
-snd_preload
Building file index...
Searching root 'C:\games\freespace2\'
Searching root pack 'C:\games\freespace2\root_fs2.vp'
Searching root pack 'C:\games\freespace2\smarty_fs2.vp'
Searching root pack 'C:\games\freespace2\sparky_fs2.vp'
Searching root pack 'C:\games\freespace2\sparky_hi_fs2.vp'
Searching root pack 'C:\games\freespace2\stu_fs2.vp'
Searching root pack 'C:\games\freespace2\tango1_fs2.vp'
Searching root pack 'C:\games\freespace2\tango2_fs2.vp'
Searching root pack 'C:\games\freespace2\tango3_fs2.vp'
Searching root pack 'C:\games\freespace2\warble_fs2.vp'
Searching root 'e:\'
Found 11 roots and 7121 files.
AutoLang: Language auto-detection successful...
Setting language to English
soundcard = DirectSound
Initializing OpenAL...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
OpenAL Extensions :
EAX
EAX2.0
EAX3.0
EAX4.0
EAX5.0
EAX3.0EMULATED
EAX4.0EMULATED
AL_EXT_OFFSET
AL_EXT_LINEAR_DISTANCE
AL_EXT_EXPONENT_DISTANCE
... OpenAL successfully initialized!
GR_CPU: Family 6, MMX=Yes
Initializing Direct3D graphics device at 1024x768 with 32-bit color...
Direct3D Adapter : NVIDIA GeForce FX 5600
Direct3D Driver Version : 6.14.10.8421
Using PURE D3D Device
Window in debugging mode... mouse clicking may cause problems!
Alpha texture format = ARGB, 4:4:4:4
Non-alpha texture format = ARGB, 1:5:5:5
Max texture units: 8
Max texture size: 4096x4096
Can use compressed textures: YES
Texture compression available: YES
... Direct3D init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Performing global function/(library/object) name repeat check...
LUA: Performing library/object name repeat check...
LUA: Performing object/object name repeat check...
LUA: Performing library/library name repeat check...
LUA: Initializing library functions...
LUA: Initializing object functions...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
Unable to parse scripting.tbl! Code = 5.
SCRIPTING: Inititialization complete.
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
Unable to parse interface.tbl!
cf_get_file_list_preallocated looking for type=7, filter="*-sdf.tbm"
ANI 2_radar1 with size 170x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 1
Current soundtrack set to -1 in event_music_reset_choices
cf_get_file_list_preallocated looking for type=7, filter="*-mus.tbm"
Wokka! Error opening file (armor.tbl)!
Unable to parse armor.tbl!
cf_get_file_list_preallocated looking for type=7, filter="*-amr.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-wxp.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-wep.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-aip.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-obt.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-shp.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-hdg.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-str.tbm"
cf_get_file_list_preallocated looking for type=25, filter="*.pcx"
cf_get_file_list_preallocated looking for type=32, filter="*.pcx"
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 54
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
Loading 2_ChoosePilot-m.pcx for the first time.
cf_get_file_list_preallocated looking for type=28, filter="*.pl2"
cf_get_file_list_preallocated looking for type=28, filter="*.plr"
Loading 2_ChoosePilot.pcx for the first time.
Loading TMP128x128+8 for the first time.
Loading 2_CPB_060002.pcx for the first time.
Loading cursor.ani for the first time.
ANI cursor.ani with size 24x24 (25.0% wasted)
Loading 2_CPB_050001.pcx for the first time.
Loading 2_CPB_050002.pcx for the first time.
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'scorpsquadc.pcx'
Loading scorpsquadc.pcx for the first time.
Loading 2_MainHall1-m.pcx for the first time.
ANI 2_mainwalk.ani with size 477x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 189x189 (26.2% wasted)
ANI 2_maincrane.ani with size 116x116 (9.4% wasted)
ANI 2_mainexit.ani with size 174x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 158x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 145x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 119x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 206x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 190x190 (25.8% wasted)
Frame 0 too long!!: frametime = 0.255 (0.255)
Loading 2_MainHall1.pcx for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Loading TMP231x145+16 for the first time.
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Reassigning player to squadron Scorpians
Someone passed an extension to bm_load for file 'scorpsquadc.pcx'
Loading scorpsquadc.pcx for the first time.
ANI 2_Loading.ani with size 43x43 (32.8% wasted)
Loading 2_LoadingBG.pcx for the first time.
Loading TMP824x43+16 for the first time.
Starting model page in...
Beginning level bitmap paging...
WARNING: VRAM is at 6340608 instead of zero after flushing!
cf_get_file_list_preallocated looking for type=7, filter="*-fbl.tbm"
loading warp model -1
SHOCKWAVE => Loading default shockwave model...
Loading model 'shockwave.pof'
IBX: Found a good IBX to read for 'shockwave.pof'.
IBX-DEBUG => POF checksum: 3636355033, IBX checksum: 1432405424 -- "shockwave.pof"
SHOCKWAVE => Default model load: SUCCEEDED!!
MISSION LOAD: 'loop1-3.fs2'
Hmmm... Extension passed to mission_load...
Reassigning player to squadron Scorpians
Someone passed an extension to bm_load for file 'scorpsquadc.pcx'
Loading scorpsquadc.pcx for the first time.
Loading model 'subspacenode.pof'
IBX: Found a good IBX to read for 'subspacenode.pof'.
IBX-DEBUG => POF checksum: 1682512714, IBX checksum: 3987265620 -- "subspacenode.pof"
Starting mission message count : 205
Ending mission message count : 218
Current soundtrack set to -1 in event_music_reset_choices
Loading model 'cargo07.pof'
IBX: Found a good IBX to read for 'cargo07.pof'.
IBX-DEBUG => POF checksum: 2734778093, IBX checksum: 326135741 -- "cargo07.pof"
Loading model 'cargo03.pof'
IBX: Found a good IBX to read for 'cargo03.pof'.
IBX-DEBUG => POF checksum: 3052990154, IBX checksum: 1451844045 -- "cargo03.pof"
Loading model 'Platform2T-01.pof'
IBX: Found a good IBX to read for 'Platform2T-01.pof'.
IBX-DEBUG => POF checksum: 3082033508, IBX checksum: 1956028801 -- "Platform2T-01.pof"
Loading model 'fighter2t-05.pof'
IBX: Found a good IBX to read for 'fighter2t-05.pof'.
IBX-DEBUG => POF checksum: 1130991410, IBX checksum: 1847197812 -- "fighter2t-05.pof"
ANI 2_lock1 with size 53x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_energy2 with size 96x96 (25.0% wasted)
ANI toggle1 with size 20x20 (37.5% wasted)
ANI weapons1 with size 20x20 (37.5% wasted)
ANI 2_toparc1 with size 60x60 (6.3% wasted)
ANI 2_toparc2 with size 24x24 (25.0% wasted)
ANI 2_toparc3 with size 29x29 (9.4% wasted)
ANI 2_leftarc with size 252x252 (1.6% wasted)
ANI 2_rightarc1 with size 252x252 (1.6% wasted)
ANI 2_reticle1 with size 24x24 (25.0% wasted)
ANI targhit1 with size 21x21 (34.4% wasted)
ANI energy1 with size 41x41 (35.9% wasted)
ANI targetview1 with size 156x156 (39.1% wasted)
ANI targetview2 with size 96x96 (25.0% wasted)
ANI targetview3 with size 20x20 (37.5% wasted)
ANI damage1 with size 25x25 (21.9% wasted)
ANI support1 with size 24x24 (25.0% wasted)
ANI objective1 with size 21x21 (34.4% wasted)
ANI wingman1 with size 53x53 (17.2% wasted)
ANI wingman2 with size 53x53 (17.2% wasted)
ANI wingman3 with size 53x53 (17.2% wasted)
ANI netlag1 with size 30x30 (6.3% wasted)
ANI head1 with size 132x132 (48.4% wasted)
ANI time1 with size 23x23 (28.1% wasted)
=================== STARTING LEVEL DATA LOAD ==================
Loading TMP824x43+16 for the first time.
About to page in ships!
ANI shieldft-04 with size 93x93 (27.3% wasted)
Loading model 'fighter2t-04.pof'
IBX: Found a good IBX to read for 'fighter2t-04.pof'.
IBX-DEBUG => POF checksum: 1575458309, IBX checksum: 3731204330 -- "fighter2t-04.pof"
ANI shieldft-05 with size 93x93 (27.3% wasted)
Loading model 'support2t-01.pof'
IBX: Found a good IBX to read for 'support2t-01.pof'.
IBX-DEBUG => POF checksum: 3683740669, IBX checksum: 758791252 -- "support2t-01.pof"
Loading model 'cruiser2t-01.pof'
IBX: Found a good IBX to read for 'cruiser2t-01.pof'.
IBX-DEBUG => POF checksum: 3420908246, IBX checksum: 3248775967 -- "cruiser2t-01.pof"
Loading model 'transport01.pof'
IBX: Found a good IBX to read for 'transport01.pof'.
IBX-DEBUG => POF checksum: 1283053648, IBX checksum: 332683377 -- "transport01.pof"
Loading model 'support2v-01.pof'
IBX: Found a good IBX to read for 'support2v-01.pof'.
IBX-DEBUG => POF checksum: 3033145745, IBX checksum: 311387289 -- "support2v-01.pof"
This mission requires 185 Ship_subsystems. See #define MAX_SHIP_SUBOBJECTS.
Loading model 'hornet.pof'
IBX: Found a good IBX to read for 'hornet.pof'.
IBX-DEBUG => POF checksum: 1463092824, IBX checksum: 2305966215 -- "hornet.pof"
Loading model 'rockeye.pof'
IBX: Found a good IBX to read for 'rockeye.pof'.
IBX-DEBUG => POF checksum: 4051743095, IBX checksum: 1426991478 -- "rockeye.pof"
Loading model 'Tempest.pof'
IBX: Found a good IBX to read for 'Tempest.pof'.
IBX-DEBUG => POF checksum: 2582055991, IBX checksum: 902538880 -- "Tempest.pof"
Loading model 'NewHornet.pof'
IBX: Found a good IBX to read for 'NewHornet.pof'.
IBX-DEBUG => POF checksum: 252169483, IBX checksum: 138771654 -- "NewHornet.pof"
Loading model 'bombardier.pof'
IBX: Found a good IBX to read for 'bombardier.pof'.
IBX-DEBUG => POF checksum: 2575899787, IBX checksum: 2666347505 -- "bombardier.pof"
Loading model 'crossbow.pof'
IBX: Found a good IBX to read for 'crossbow.pof'.
IBX-DEBUG => POF checksum: 852142110, IBX checksum: 2182346228 -- "crossbow.pof"
Loading model 'cmeasure01.pof'
IBX: Found a good IBX to read for 'cmeasure01.pof'.
IBX-DEBUG => POF checksum: 3857917235, IBX checksum: 1369793329 -- "cmeasure01.pof"
Loading model 'debris01.pof'
IBX: Found a good IBX to read for 'debris01.pof'.
IBX-DEBUG => POF checksum: 2538545483, IBX checksum: 3906274773 -- "debris01.pof"
Loading model 'debris02.pof'
IBX: Found a good IBX to read for 'debris02.pof'.
IBX-DEBUG => POF checksum: 2383342928, IBX checksum: 3124603306 -- "debris02.pof"
Paging in mission messages
Stopping model page in...
Loading 2_radar1.ani for the first time.
ANI 2_radar1.ani with size 170x170 (33.6% wasted)
Loading exp20.ani for the first time.
Loading exp20_1.ani for the first time.
Loading exp20_2.ani for the first time.
Loading exp20_3.ani for the first time.
Loading ExpMissileHit1.ani for the first time.
Loading ExpMissileHit1_1.ani for the first time.
Loading ExpMissileHit1_2.ani for the first time.
Loading TMP824x43+16 for the first time.
Loading newglo9.pcx for the first time.
Loading 2_laserglow03.pcx for the first time.
Loading newglo1.pcx for the first time.
Loading newglo3.pcx for the first time.
Loading laserglow03.pcx for the first time.
Loading newglo4.pcx for the first time.
Loading newglo5.pcx for the first time.
Loading laserglow01.pcx for the first time.
Loading particleexp01.ani for the first time.
Loading thrusterglow01.pcx for the first time.
Loading beam-white.pcx for the first time.
Loading beam-dblue2.pcx for the first time.
Loading beam-dblue.pcx for the first time.
Loading laserglow04.pcx for the first time.
Loading beam-red.pcx for the first time.
Loading beamglow3.pcx for the first time.
Loading beam-green2.pcx for the first time.
Loading beam-green3.pcx for the first time.
Loading beam-green.pcx for the first time.
Loading newmiss3.pcx for the first time.
Loading newmiss2.pcx for the first time.
Loading newmiss5.pcx for the first time.
Loading newmiss1.pcx for the first time.
Loading particlesmoke01.ani for the first time.
Loading particlesmoke02.ani for the first time.
Loading exp04.ani for the first time.
Loading WarpMap01.ani for the first time.
Loading TMP824x43+16 for the first time.
Loading exp05.ani for the first time.
Loading exp05_1.ani for the first time.
Loading TMP824x43+16 for the first time.
Loading exp05_2.ani for the first time.
Loading exp05_3.ani for the first time.
Loading exp06.ani for the first time.
Loading exp06_1.ani for the first time.
Loading TMP824x43+16 for the first time.
Loading exp06_2.ani for the first time.
Loading exp06_3.ani for the first time.
Loading warpglow01.pcx for the first time.
Loading shieldhit01a.ani for the first time.
Loading SunGold.pcx for the first time.
Loading SunglowGold.pcx for the first time.
Loading dneb03.pcx for the first time.
Loading TMP824x43+16 for the first time.
Loading planetg.pcx for the first time.
Loading planetc.pcx for the first time.
Loading dneb01.pcx for the first time.
Loading dneb18.pcx for the first time.
Loading 2_lock1.ani for the first time.
ANI 2_lock1.ani with size 53x53 (17.2% wasted)
Loading 2_lead1.ani for the first time.
ANI 2_lead1.ani with size 26x26 (18.8% wasted)
Loading 2_energy2.ani for the first time.
ANI 2_energy2.ani with size 96x96 (25.0% wasted)
Loading toggle1.ani for the first time.
ANI toggle1.ani with size 20x20 (37.5% wasted)
Loading countermeasure1.ani for the first time.
Loading weapons1.ani for the first time.
ANI weapons1.ani with size 20x20 (37.5% wasted)
Loading weapons2.ani for the first time.
Loading weapons3.ani for the first time.
Loading weapons4.ani for the first time.
Loading weapons5.ani for the first time.
Loading 2_toparc1.ani for the first time.
ANI 2_toparc1.ani with size 60x60 (6.3% wasted)
Loading 2_toparc2.ani for the first time.
ANI 2_toparc2.ani with size 24x24 (25.0% wasted)
Loading 2_toparc3.ani for the first time.
ANI 2_toparc3.ani with size 29x29 (9.4% wasted)
Loading 2_leftarc.ani for the first time.
ANI 2_leftarc.ani with size 252x252 (1.6% wasted)
Loading 2_rightarc1.ani for the first time.
ANI 2_rightarc1.ani with size 252x252 (1.6% wasted)
Loading 2_reticle1.ani for the first time.
ANI 2_reticle1.ani with size 24x24 (25.0% wasted)
Loading targhit1.ani for the first time.
ANI targhit1.ani with size 21x21 (34.4% wasted)
Loading energy1.ani for the first time.
ANI energy1.ani with size 41x41 (35.9% wasted)
Loading targetview1.ani for the first time.
ANI targetview1.ani with size 156x156 (39.1% wasted)
Loading targetview2.ani for the first time.
ANI targetview2.ani with size 96x96 (25.0% wasted)
Loading targetview3.ani for the first time.
ANI targetview3.ani with size 20x20 (37.5% wasted)
Loading escort1.ani for the first time.
Loading escort2.ani for the first time.
Loading escort3.ani for the first time.
Loading damage1.ani for the first time.
ANI damage1.ani with size 25x25 (21.9% wasted)
Loading damage2.ani for the first time.
Loading damage3.ani for the first time.
Loading support1.ani for the first time.
ANI support1.ani with size 24x24 (25.0% wasted)
Loading message1.ani for the first time.
Loading message2.ani for the first time.
Loading message3.ani for the first time.
Loading objective1.ani for the first time.
ANI objective1.ani with size 21x21 (34.4% wasted)
Loading wingman1.ani for the first time.
ANI wingman1.ani with size 53x53 (17.2% wasted)
Loading wingman2.ani for the first time.
ANI wingman2.ani with size 53x53 (17.2% wasted)
Loading wingman3.ani for the first time.
ANI wingman3.ani with size 53x53 (17.2% wasted)
Loading wingman4.ani for the first time.
Loading wingman5.ani for the first time.
Loading netlag1.ani for the first time.
ANI netlag1.ani with size 30x30 (6.3% wasted)
Loading head1.ani for the first time.
ANI head1.ani with size 132x132 (48.4% wasted)
Loading time1.ani for the first time.
ANI time1.ani with size 23x23 (28.1% wasted)
Loading kills1.ani for the first time.
Loading directives1.ani for the first time.
Loading directives2.ani for the first time.
Loading directives3.ani for the first time.
Loading shieldft-04.ani for the first time.
ANI shieldft-04.ani with size 93x93 (27.3% wasted)
Loading thrusterglow01a.pcx for the first time.
Loading shieldft-05.ani for the first time.
ANI shieldft-05.ani with size 93x93 (27.3% wasted)
Loading thrusterglow02.pcx for the first time.
Loading thrusterglow02a.pcx for the first time.
Loading thruster01.ani for the first time.
Loading TMP824x43+16 for the first time.
Loading thruster01a.ani for the first time.
Loading thruster02.ani for the first time.
Loading thruster02a.ani for the first time.
Loading thruster03.ani for the first time.
Loading thruster03a.ani for the first time.
Loading thrusterglow03.pcx for the first time.
Loading thrusterglow03a.pcx for the first time.
Loading hornetall-a.pcx for the first time.
Loading mx64b.pcx for the first time.
Loading rocka.pcx for the first time.
Loading tempall.pcx for the first time.
Loading newhornet.pcx for the first time.
Loading bombardier.pcx for the first time.
Loading crossbow.pcx for the first time.
Loading countermeasure.pcx for the first time.
Loading debris01a.pcx for the first time.
Loading TMP824x43+16 for the first time.
Loading debris01b.pcx for the first time.
Loading debris01c.pcx for the first time.
Loading TMP824x43+16 for the first time.
Loading TMP824x43+16 for the first time.
Loading TMP824x43+16 for the first time.
Loading TMP824x43+16 for the first time.
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP256x256+8'
User bitmap 'TMP256x256+8'
User bitmap 'TMP128x128+8'
Bmpman: 1190/4750 bitmap slots in use.
Ending level bitmap paging...
=================== ENDING LOAD ================
Real count = 4945, Estimated count = 2311
================================================
Int3(): From c:\fs2_open\code\graphics\grd3dbmpman.cpp at line 60