The two large twin turrets are it's main guns, and can smack down smaller capships at translunar ranges. The smaller single turrets are more it's main ground weaponry, along with the massive quad missile launchers. The small gray dots are interceptor guns, very effective against enemy missiles and small craft. There's two quad rapid-fire beam turrets on the front and back to cover the mechs and aerofighters exiting the fortress.
This is all very high-tech, even though it may not seem so. The missiles are easily intercontinental, with top speeds of over 20 mach. The regular turrets are all beams, with effective targeting ranges of hundreds of kilometers (at that distance the targeting becomes so imprecise it's just hit-and-miss).
The thing can reach speeds of up to 100 km/h (hey, it's damn massive

).
It can carry a few dozen (amount subject to change) Hermes-mechs (the main ground battle craft, no model yet) and about that many Drifer-hovercraft (stealthy, fast, can move underwater, recon craft, no model yet). It can also carry a couple hundred Regian soldiers (really really tough).
Mechs exit through the
deployment holes under the front bit, and the Drifters exit from the bay in the back, visible in the back perspective pic.
Hehe. Detailed. First create universe with detailed craft info, then create models

[This message has been edited by Jabu (edited 10-28-2001).]