Author Topic: Model update re-release.  (Read 7335 times)

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Re: Model update re-release.
These look great!

Should the vps be placed directly in the active mediavp directory, in the data directory within the mediavp directory, or in another location?

Thanks for the work and creativity.

Eugene

I put them with the mediavp directory (similar to d:\program files\freespace2\data)
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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"Quick everyone out of the universe now!"

 

Offline Polpolion

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Re: Model update re-release.
sweetness pimp.

 
Re: Model update re-release.
I have two requests for the moment, please.
I'm looking for two different weapon effects (or any effect that could be used for primary weapon effects)
1.) The Demolisher cannon (the underbelly gun on the thunderbolt) needs something like a photon torp effect, does anyone have something similar (would be nice if it was ani so it could flicker)

2.) Does anyone remember the shield killer weapon the Nepilium lamprey used? It kinda resembled a smoke circle, oh i think one of descents weapons looked kinda like it.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

  

Offline Mars

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Re: Model update re-release.
Like the Descent 3 Microwave Cannon? (leaves a trail of rings)

 
Re: Model update re-release.
Yes the microwave gun. I have that texture but I'd like to know if theres something better quality out there, if not I will have to do with that I have.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Eugene

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Re: Model update re-release.
" I put them with the mediavp directory (similar to d:\program files\freespace2\data)"

Scooby, thanks for this! Just to clarify, are you literally placing the vps into (on my setup): C:\freespace2\mediavps\data? Or into C:\freespace2\mediavps?

Eugene
 

 
Re: Model update re-release.
For you it would be C:\freespace2\data.

Unless I'm doing things wrong  :nervous:
(Btw the only one absolutely necessary is the additional.vp, you can pick and choose which of the other ones you want, but please note some run missions will require other vp's)
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline StratComm

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Re: Model update re-release.
VPs should never go into Freespace2/data.  That puts them at the bottom of the search chain, where they will get overridden by things in the root Freespace2 directory regardless of how you set up the rest of your files.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Re: Model update re-release.
Opps my bad  :sigh: 

I've put them in freespace2\ directory, is this still wrong and if so where are they suppose to go?
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline StratComm

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Re: Model update re-release.
That's fine :)

I'd suggest working out of a mod directory rather than being directly on top of a vanilla install, but that's more for organization and switching than from a functional perspective.  Either freespace2/ or freespace2/mod will give you correct behavior.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Re: Model update re-release.
Now the Jrathek Mk 2.

It still needs a lot of texturing (mostly on the bottom, cockpit and rudders) [no logos, details...etc] Trying to run photoshop/max on a computer with only 385MB ram is not fun at all LOL.

Thanks to Viper for the base model.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Eugene

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Re: Model update re-release.
Stratcom, I use a mod ini, and don't put anything into the freespace\data folder. Would placing these vps in my \mediavps directory (368 delta) work? Or in a further subfolder under mediavps\data, such as \models?? If they are compatible generally with cvs exes and most campaigns that would be my inclination.

Or would it be better to give them their own directory, perhaps "modelrerelease" and then add it to the secondary list in the mod ini??

Thanks for any advice!


 

Offline StratComm

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Re: Model update re-release.
Stratcom, I use a mod ini, and don't put anything into the freespace\data folder. Would placing these vps in my \mediavps directory (368 delta) work? Or in a further subfolder under mediavps\data, such as \models?? If they are compatible generally with cvs exes and most campaigns that would be my inclination.

Or would it be better to give them their own directory, perhaps "modelrerelease" and then add it to the secondary list in the mod ini??

Thanks for any advice!

The best thing to do would be to create a new "mod" with these ships (say a directory called "scoobymod") and drop these files straight in there.  Also since you're using a mod.ini setup, you'd probably want to set the mediavps mod up as a secondary mod.

Place this mod.ini in that directory and then select it from the launcher as your mod.
Code: [Select]
[launcher]
image255x112 = ;
infotext     = WC ships by Scooby Doo;
website      = ;
forum        = ;

[multimod]
primarylist  = ;
secondrylist = ,mediavps;

[settings]

So basically your second option, yes.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Eugene

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Re: Model update re-release.
Stratcom! Perfect!! Thanks for the mod.ini layout also.

 
Re: Model update re-release.


(I notice know theres parts of the pilot's shoulder is missing)
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 
Re: Model update re-release.
Thanks again Viper for the model. This one i threw together last couple nights, it's based on the Armada Phantom.


I was playing around with spec levels, practicing on making plastic looking. (No uv mapping obviously)


Phantom: light fighter 40 meters
Hornet: light fighter 20 meters (btw no relationship with WC1's Hornet)
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 
Re: Model update re-release.
Jratherk Mk2 is done. I really like how the cockpit came out.





That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 
Re: Model update re-release.
Demon

Couple minor bugs, mostly the cockpit on the starboard side doesn't quiet fit, hopefully I can fix that in truespace.




That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Descenter

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Re: Model update re-release.
Just out of curiosity, whats the *.tbm2 files for.  Noticed them in the VP's of the ships?
"War is like playing a game of chess.  You move units on a field, and stratiegically try to weaken the opposing force, a sort of... elequent ballet.  Sure you might lose a few units,.... but, at times, it all part of the plan..."

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Re: Model update re-release.
One has entries for initial turret rotation, the other doesn't. I was running fs2 that supported it but FRED didn't.  If your running older versions that complain about it, just rename them (i think).
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"