Author Topic: Cutscene suggestion  (Read 1358 times)

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Offline Singh

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Cutscene suggestion
Here's a suggestion for a possible new sexp to help improve the current 'dolly and camera' setup, so it wont be as 'jarry' when your camera moves and faces a target:

set-camera-waypoints

Basically, what it does is that it treats the camera similar to any object, and sets it to move through a series of waypoints predefined by the user. Unlike the set-camera-position and then assigning the positions to be with reference to an object's x y and z to get it to move along with said object and hence cause the 'breaking' or 'jarring' that comes with it, it will allow for independent motion of the camera as if it was a ship. This can then be used in conjencture with the set-camera-facing sexp to create a proper system that wont be as bad.

The current way of doing it with the ships and invisible textures is sort of hackish, so this would sorta of help, I think.

Anyways, hope the suggestion is to some use. :)
« Last Edit: May 08, 2006, 08:00:43 am by Singh »
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Nuclear1

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Re: Cutscene suggestion
Me likes this idea. How hard should it be to implement it?
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline karajorma

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Re: Cutscene suggestion
WMC is the man to ask really. He's done all the previous cutscene SEXPs.

That said once I get to work on either BSG or SoR singleplayer missions I'm probably going to want this and not be averse to spending a couple of days figuring out how the other cutscene SEXPs work in order to add it if it hasn't been already.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline CP5670

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Re: Cutscene suggestion
It would be nice to first get all the existing cutscene sexps working correctly, specifically the subtitle one. :p Although I would also find this new camera system useful. That stuttering effect currently makes any moving cameras basically useless.

 

Offline WMCoolmon

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Re: Cutscene suggestion
AFAIK the maths required are ones that I'd learn in the latter of the next two semesters of calculus.

Though the maths to do it are already in Freespace, the difficulty is recognizing how to use the functions properly.
« Last Edit: May 13, 2006, 01:40:22 am by WMCoolmon »
-C