Well most RTS games have independantly moved AI units. Blah blah blah words.
I know this ****, I'm not totally retarded.
So what I see is units that act more like they do in FreeSpace.
This is what I was asking and as I said before that's pretty cool. Although that begs the question of exactly how much can we even control these units? I never saw him actually tell a unit to attack another in that video, but he just kind of directed them to the right place and watched things blow up.
With having different targets on each turret, one wonders if we're able to direct units to attck another one at all, will one of the turrets wander while it's attacking? Can we do this anyway?
This game looks brilliant and all, but I'm seriously concerned about how decent the gameplay will be.