Author Topic: OpenGL my skillz  (Read 2100 times)

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Offline The Avenger

  • Banned
  • 27
    • http://www.microsoft.uk
Well as mentioned in another topic, the prospects of a new game to possibly replace freespace 2, as it seems less and less likely that another company is going to fill this massive gap in the market for us, we might aswell do the job ourselves, that way we can have it the way we want and not the way a game developer wants. So i have took up the task of learning opengl, heres what i have done so far http://www.themodplace.co.uk/blackdust/downloads/opengl.exe  it is not much but it is a start. Keep track of this project at http://www.themodplace.co.uk/blackdust  (the site is still in the works so bare with us) if you want to help email me @ [email protected]

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http://www.avengershome.co.uk
I am Jesus

 

Offline wEvil

  • The Other Good Renderer
  • 28
    • http://www.andymelville.net
Thats a good start..
now we want;
volume support (real 3D nebulas and beams and explosions!)

hardware T&L support (silly geometry amounts)

RGBA texturing with maybe some proprietry extensions for specularity

Anisotropic support

multitexture and blend support

SIMD support -native please  



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Remember, when someone annoys you it takes 42 muscles in your face to frown, but it only takes 4 muscles to extend your arm and ***** slap them upside the head.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
...?!  How bout just make something that works first, then, we can upgrade it like a mofo afterwards... Maybe different depending on people's specs...
Freelance Modeler | Amateur Artist

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
 
Quote
Originally posted by wEvil:

volume support (real 3D nebulas and beams and explosions!)

volumetic fog?

Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
fractal explosions!
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
 
Quote
Originally posted by Carl:
fractal explosions!

Fractals make my brain hurt...

  

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
real time volumetric fog? you'd need a super calculator to run the thig... why not particles? easier I think, and a good result if well done
SCREW CANON!

 

Offline Anduril

  • 25
Agreed- particle effects are easier, and IMO look just about as cool.  


 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Could Use support for shadows. Need any Beta testing?
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline The Avenger

  • Banned
  • 27
    • http://www.microsoft.uk
no beta testing yet, i am still learning opengl, that is approximatly as far as i have got, i have got a little further - texture mapping but it requires setup that may not work on all systems. So when i have the next stable item i will post it, once a engine starts underway then it will stop being publicly released until it is finish.

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Watch and add ur imput into what is desided about this game, hear the team chat at #Black-Dust on a random dal.net server near u!


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 http://www.avengershome.co.uk" TARGET=_blank>http://www.themodplace.co.uk

http://www.avengershome.co.uk
I am Jesus

 
Niiiiiiiiiiiiiiiiiiice.  If you'd got that done in only a few days, I'm slack-jawwed impressed dude.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Hey, neat little thing you got there.   Keep it up.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
That's okay just thought i'd ask, Works rather Fast on a voodoo3 it turns into a blur those shapes spin so fast, keep learning you're destined for great things if you keep this up.
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline The Avenger

  • Banned
  • 27
    • http://www.microsoft.uk
i have done, fog mapping now or summit along them lines anyway i can emulate nebulas like real fog, so it is way more realistic. If you want to keep up with my progress the goto http://www.themodplace.co.uk/blackdust  that is the new home of the game, it has no name yet so we call it project Black-Dust. a bit like winblows Whistler that turned out to be XP, shame   i like windows whisler anywayz back to the point, that took me about 2 hours of work to get to that stage, it took me 30minutes to actually make the opengl window the objects took about 20 minutes, then making them 3D took a little longer

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 http://www.avengershome.co.uk" TARGET=_blank>http://www.themodplace.co.uk

http://www.avengershome.co.uk
I am Jesus