Author Topic: SWACS Seagull  (Read 2431 times)

0 Members and 1 Guest are viewing this topic.

Fixing up a few last minute bugs.

SWACS Seagull, based on the Venture corvette model.





That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Flipside

  • əp!sd!l£
  • 212
Looks nice :) You're like a printing press for models!

 

Offline Mefustae

  • 210
  • Chevron locked...
Looks nice, but... SWACS?

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Considering that the A in AWACS stands for Airborne it does make sense.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Mefustae

  • 210
  • Chevron locked...
Could you have pointed out my ignorance in a less subtle manner?!

Anyhoo, are those pilot models stock or custom?

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Could you have pointed out my ignorance in a less subtle manner?!

Yes. But I didn't want to make you cry :p

To be fair the only reason I knew was cause Scooby had said words to that effect on the other thread :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nice one.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

  
Could you have pointed out my ignorance in a less subtle manner?!

Anyhoo, are those pilot models stock or custom?

The model was Nico's? pilot model [looks good, works good, no reason to change  :)]

as for SWACS:
http://www.wcnews.com/ships2/wcpseahawk.shtml
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
I got that one, but that one's triangle matches the ship.

Hey scoob, looking good. BTW I might expiriment with some cockpit varients on models I have already (they came with or without cockpits or I edited them out to save polys) BUT I need a real easy way to do cockpit glass. Can you (or a reader) post a texture so I can try it out?

I know I could just have the texture be invisible, but some lightly tinted barrier that is visible would be cooler.
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 
Heres what I was told to do.

1. Create a photoshop image (mines only 32*32)
2. Paint any details you need [I use a black fill (for black tinted glass)]
3. Goto channels tab and create a new channel, it should create "Alpha 1"
4. Make that channel visible (the eye should be visible in front of "Alpha 1") and hide RGB (it should also hide R, G and B)
5. Select "Alpha 1"
6. Use greyscale (i think) to any detail work, this work indicates what on #2 is displayed (black = completely invisible, white = i assume completely visible) [mine is pure black]

That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 
Well the Seagull has been fixed (there was a slight misalign on the nose leaving a gap as you can see from the screenshots) and now
available at:
http://rapidshare.de/files/24525090/seagull.rar.html

There is a readme file and I'll basically reitterate it.
Basically if you just want the model and don't care about the really cheap run mission (I'm not a fredder!  :nervous: ) then all you will need is the additional.rar file from Scooby1.rar or from here: http://rapidshare.de/files/23932853/additional.rar.html

If you do want to play the run mission (it's a simple escort to jump point) then you'll need both scooby.rar and scooby1.rar files (or you can just open it up in FRED and remove the missing fighters).  I did run into a problem with both mod packs, you'll hit the ship limit.  There is a quick
ad-hock fix for this. Theres a ship.tbl file in the rar file, extract that to the mod folder\data\tables folder.  It removes most of the terran/vas fighters to make more room.

Btw, the laser bolts are way too big for the small turrets, this will be fixed when i release another additional.vp file (there will be two versions of the laser turret (large and small))

If you can't download from rapidshare i'll post it on another site.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"