Since so many people want a Carl card, here it is by popular demand. (Please don't kill me if it isn't accurate.)
1.) Carl
2.) Skill -- 6, Knowledge -- 6, Power -- 12
3.) 12
4.) A Shivan, of course. (If you know how to use Photoshop, throw a brown bag lunch in next to him.)
5.) Something in the scheme of red and black.
6.) Carl is HLP's resident tame Shivan, who loves lunches. He spends his time lurking in the air ducts, waiting for ignorant noobs to enter his domain. The only known way to avoid Carl is to throw him a lunch, back away slowly, and pray he's hungry.
7.) Air Duct Defender -- Since Carl hides in the air ducts, all cards who attack him must enter them. Automatically does 2 damage to all attackers.
Shivan Beam Cannon -- Carl does 8 damage to selected card. Ignore all defender's abilities. May only be used once per game.
Shivan Combat Armor -- All damage done to Carl is reduced by 2.
And here is the associated Lunch card:
Lunch -- Carl is unable to attack for one turn. Discard after use.