hi,
bloom support: imho is the effect if you look in FS2 in the suns, bloom too, simple bloom but i think its the same name for it.
not full HDR supporting all cards with pixelshader support 2.0 (DirectX 9 cards, like the Radeon 9500 or higher).
not full HDR support, but better support as 2.0 pixelshader have 2.x cards (like the Geforce FX 5800 or higher, not the x800 series).
and full HDR supporting all cards with pixelshader support 3.0 (Radeon x1800 or higher and Geforce 6 or higher).
HDR dish was a driverprogramm of ATI to use the Pixelshader on thier cards for Post Processing effects.
the most games use only HDR with cards they support 3.0 (Farcry with patch 1.3, Obivilion) and bloom for cards they supporting only 2.x.
Only Half Life 2 and some Demos useing HDR with 2.x cards, but thats doesnt have all features of the HDR what is possible with 3.0 cards and the programmer have more work.
because you need 2 or more implantations of HDR and have to do most of the work 2 or more times.
the reason is: the implantation of 2.0 is different to 2.x and 3.0 cards, as far as i know.
the other thing is, that i believe you need the seperation content for all HDR implantations, too.
so its a lot of work, for a HDR that doesnt look so good as with 3.0 and the most 2.x cards are really old and can get performence problems.
so isnt really enticing for the studios to make an 2.x HDR implantation.
Mehrpack