Author Topic: A simple request for modellers  (Read 3392 times)

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A simple request for modellers
Being in need of a specific model, yet lacking any know-how or software or funds to buy software to create it( :D), puts me in a rather bad position.

It is not a dificult model, I shouldn't think. It is a simple asteroid. But it needs to be... Sathanas-sized.  ;7
I can make the campaign work without it, but it would be much much better with the planetoid model. I'd make it myself but my modelling software is limited to the POF editor on MDLView32, which doesn't allow for resizing.

I require only the .pof, if anyone can spare the time to make one. I'll write up .tbl data for it.

Thanks in advance for any help!  :yes:

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Offline NGTM-1R

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Re: A simple request for modellers
Hmm...
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Re: A simple request for modellers
Well.... I thought it would only require a resizing of one of the existing Asteroid.pofs, but am I wrong and this is a bigger project?
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Offline DaBrain

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Re: A simple request for modellers
Not much more complicated, but you'll need a 3d modelling software.

Well... Truespace 3.2 is for free. And it should be most simple to resize something with it. ;)

You'll have to reconvert the model again.

Edit: Wanderer's suggestion. Just use PCS, you can scale things when import and export them.
« Last Edit: August 10, 2006, 03:56:09 pm by DaBrain »
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Offline Snail

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Re: A simple request for modellers
Some really old mod-pack called 'UAMods' had a massive asteroid that I still have (was going to use it in my NTF campaign).

 
Re: A simple request for modellers
How massive?
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Re: A simple request for modellers
:bump:


Never mind, I've put the model in Truespace and resized it.... new problem now though: It lost the textures during its conversion from POF to COB and then back to POF. Appears in MDLView as bright red. The original file used rock1.pcx as the texture, and I'd like to continue using that. Attempted to use the "Textures" tab in PCS, but it was all blank. I'm new to PCS, could someone tell me how to reapply the texture?
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Offline karajorma

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Re: A simple request for modellers
You don't add the textures in PCS. You add them in Truespace. Make sure that Truespace can find a BMP or TGA version of the texture when it attempts to load in the model. That could be where it's losing the texture (Cause I sure as hell can't think of anywhere else it could be losing it).
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Offline Colonol Dekker

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Re: A simple request for modellers
Z0MG,.....................Dont forget to convert the texture if your using an unsupported format by FS2, in Truespace i means :D
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Offline Kazan

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Re: A simple request for modellers
Some really old mod-pack called 'UAMods' had a massive asteroid that I still have (was going to use it in my NTF campaign).

as in my Unholy Alliance pre-alpha dead-project release? someone still has that?
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Offline Snail

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Re: A simple request for modellers
Yup. With the Amon-Re, the AvengCruise... etc... ;)

 

Offline Mad Bomber

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Re: A simple request for modellers
I probably have it stashed on my old PC somewheres, too.

As I recall, though, several of those ship models were very buggy. (I clearly remember flying through the Amon-Re's head on at least one occasion.)
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Re: A simple request for modellers
I do not have .bmp textures (or .tga's I don't think) for any asteroids. That means I need to find a program to read them, and since my computer hasn't a clue what to do with .pcx files.... software-hunting time! :ick:

What programs exist that can read and preferably convert .PCX's?
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Offline Getter Robo G

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Re: A simple request for modellers
Irfranview
Gimp
Photoshop
ect..
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Re: A simple request for modellers
Great! Got "The GIMP", and converted the textures. But.... now the model file is saved with .bmp textures, and MODView32 is hopelessly confused.  :D

So, final question: how to convert the saved .bmp textures as .pcx's again?
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Re: A simple request for modellers
Doesn't gimp support pcx? If so you could just save as again
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Re: A simple request for modellers
It does... but can you convert textures that have been saved to a .pof?
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 
Re: A simple request for modellers
Textures aren't stored in a pof file, you need an accompany texture files (be bmp,pcx, jpg, tga, dds..etc)
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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Offline BS403

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Re: A simple request for modellers
I downloaded the UAmods and when I try to install it, it gives an error message and won't install.
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Re: A simple request for modellers
Textures aren't stored in a pof file, you need an accompany texture files (be bmp,pcx, jpg, tga, dds..etc)

Right, I guess what I'm saying is: How do I tell the .POF to use the .pcx textures rather than the .bmp ones?
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