Author Topic: The Sagitta Project - Mini campaign (work started), Looking for help  (Read 17469 times)

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Offline Bob-san

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The Sagitta Project - Mini campaign (work started), Looking for help
- Name of the campaign (and website, if any) - The Sagitta Project, no website (see "Mini-campaign Proposal" thread for details)
- Logo (if any) - Check the attachment!
- Author(s) - Bob-san, LieutenantGeneralM
- Number of missions - 7+
- Mods included (if any) - Using FS2 retail and maybe 1 custom capship
- Description of the campaign - A choose-your-side minicampaign... it is an alternat-history campaign.
Rear Admiral Koth's ship has been destroyed. Admiral Bosch is holding Polaris when a GTVA fleet arrives in-system. The new NTF weaponry is about to be unveiled to the GTVA. The NTMr Sagitta intends to break the back of the GTVA's joint project, the Colossus. Armed to the teeth with stolen technology and spies in the GTVA, the NTF produces the NTMr Sagitta and it's sisterships the NTMr Sagittarius and the NTMr Scutum. Along with a number of other cruisers, the new 7th Fleet takes the offensive. The primary mission of the fleet is the destruction of the GTVA Colossus and all Vasudan ships.
- Release date (if any) - Sometime December (hopefully 2006, if not sometime in 2007)
- Been working on since - Not really working on it since I don't have FRED2 yet. Will start this week (hopefully Tuesday)
- Completion - 15% (Mission 1 is in beta phases, NTMr Sagitta is in-development, a third of the campaign has a storyline written out)


EDIT ABOVE! SOME PARTS OF FIRST MESSAGE DELETED


**OBSOLETE DUE TO STORY CHANGES**
Mission 1... You are scouting out NTF bases by posing as one of them. You do the normal stuff and have to avoid contact with the NTF... this mission is boring and basically scanning cargo and going to waypoints... nothing interesting...

Mission 2... You continue scouting, joining with a NTF scouting force... when a GTVA fleet jumps in. Your "friends" are on the ships, and you get a choice... a) engage NTF forces or b) engage GTVA forces... Depending on your choice depends on what will happen next...

Mission 3a... You are to fight the GTVA until 10% hull or their defeat. Either way you jump out at 10% hull or defeat the GTVA and jump out, and you continue on a NTF-based campaign.

Mission 3b... You fight the NTF until destruction of their scouting stuff, and rejoin the GTVA fleet.

ETC ETC ETC
**ALL FOLLOWING IS NOT OBSOLETE**

[attachment deleted by admin]
« Last Edit: September 14, 2006, 10:31:47 am by Bob-san »
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Offline Goober5000

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Re: Mini campaign proposal
What does this have to do with the AWOL debriefing?

Thread split.

 

Offline Mobius

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Re: Mini campaign proposal
I had te same idea long time ago...
From your cockpit you choose to defect to the SLA,but it won't be easy.I thought about everything.There are 2 fighters at the beginning,a training message tells you what do you have to do.Move near a pilot and talk with him.If you choose correctly,you'll be able to escape or defect.In the second case,I put a Lucifer jumping in as a representative evidence of waht are you going to do as a rebel.

However this type of defection is different from yours.In your campaign,you can defect in a normal missions.In The Southern Cross,you have the opportunity to defect in a different context.You're captured in a SLA Station and the fighters represent the pilots or crew you are going to talk with.
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Offline Polpolion

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Re: Mini campaign proposal
Is having multiple campaign paths even alowed in FRED?

 

Offline BS403

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Re: Mini campaign proposal
yes I believe it is <shrugs>
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Offline karajorma

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Re: Mini campaign proposal
Is having multiple campaign paths even alowed in FRED?

Absolutely. The only reason we don't see it much is because it involves significantly more work than a linear campaign (cause now you need to develop missions for what are effectively seperate campaigns unless you join them back up again after a few missions) and people won't see large amounts of your work if they only play it once.
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Offline Mobius

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Re: Mini campaign proposal
In fact the extra mission pack for the southern cross will be provided some weeks after the release.
It' an incredible work,but it can become simple if,for example,you convert some missions,changing some IFF and fix waves etc.
Some missions,however.If the alternative path is composed only from converted missions,the campaign won't go well.

My problem is that you can defect only after at least 30 missions,which means that whoever wants to try the other path must replay almost all the first chapter.
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Offline Bob-san

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Re: Mini campaign proposal
Point taken. That is the reason it's going to be a minicampaign and going to split off in mission 2 or 3... I will probably have the same battles on different sides for about 3 missions on each side, and 1 or 2 "bonus" missions for each side, having nothing to do with fighting the GTVA or NTF...

I should have a copy of FS and FS2 by Tuesday or Wednesday... I'm going to play both games completely (probably taking a week) and then start writing out the missions...

With any luck, I can have this minicampaign (with little or no custom items in it) done in a month. I figure programming and then testing at least 10 missions, if not 15, will take a bit.

Another question... will you all list the stuff you use when you make campaigns and mods? I want an approximate list of everything that I can use (FOR FREE) for making future campaigns...

What I have?
MS Office 2000 (Word and Excel)
OpenOffice 2.0 (Complete set for both Windows and Ubuntu Linux 5.10 for x86)
Adobe Photoshop Elements 4.0
Adobe ImageReady 1.5
(broken) Adobe Photoshop 6.0
Adobe Premiere Elements 2.0
Standard MS editing stuff

What i need?
3D Mesh Creators
Tools for animating ships
Weapon-placing tool (i heard about it being easier to work in 2 programs for making ships)
Whatever else is used in Modding and FREDing
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline karajorma

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Re: Mini campaign proposal
If you want to make your own ships you might as well give up any hope of being finished before the end of year. In fact I only offer you a 50-50 chance of being finished next year even if you don't get feature creep.

The tools page of my FAQ has a list of things you will find useful. I need to update it with VP making programs when I get some free time though.
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Offline aldo_14

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Re: Mini campaign proposal
If you want to make your own ships you might as well give up any hope of being finished before the end of year. In fact I only offer you a 50-50 chance of being finished next year even if you don't get feature creep.

:rolleyes: :nervous:

 

Offline Mobius

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Re: Mini campaign proposal
The tools page of my FAQ has a list of things you will find useful. I need to update it with VP making programs when I get some free time though.

This sentence is going to enter many books of History...

Maybe he was talking about gunpoints.You just need modelview or Kazan's POF Constructor Suite.
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Offline Bob-san

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Re: Mini campaign proposal
Okay.

I am on hold still, since (to my knowledge) ZmaN hasn't sent me the game.

The ships will probably not be all my own design, though expect a cruiser or corvette to be 100% new.

Time scale:
Sat Aug 19 - Get FS, FS2, and FSO
Sat Aug 26 - Be finished with the campaigns in FS, FS:ST, and FS2
Mon Aug 28 - Start the campaign, using retail ships

So starting at the 28th I will plan out my progress (sorry I don't have a calendar handy)

Get comfortable with FRED2 (3 days)
Write and test the intro mission (1 week)
Design the custom Corvette or Cruiser and arm it to its teeth (maybe) (2 weeks)
Write out mission 2 (4 days)
Write out mission 3A and then 3B (1 week)
Write out mission 4A and 4B (1 week)
Write out mission 5A and 5B (1 week)
Write out fleet v. fleet mission A and B (2 weeks)
Sum up the entire campaign with 2 more mission (1 week)

Probably 10 weeks for the entire miniproject, if I only design 1 custom ship. Expect 1 week for every 2 more ships I design.
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline karajorma

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Re: Mini campaign proposal
*Bookmarks thread to tease you with in December* :p


Seriously though Bob I really do hope you can stick to a schedule like that :)
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Offline Bob-san

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Re: Mini campaign proposal
So do I... lol...

Hopefully I can pump out custom ships twice a week. I might or might not show them to y'all... I don't know how I'm going to skin them though. It'll be a learning experience with retail-quality ships...

The missions should be the easy part but setting them up correctly and writing out the debriefs is the hard part... AWOL debrief will be fun though...

What do you guys think of having to disable the Colossus? I was thinking it would be cool to incorperate a NTF strike on the Colossus (timed after Enif Station and Koth's death)...

Quick question on bombers... what is everyone's favorite bomber? I'm thinking of letting Ursa, Artemis, and a few other bombers out there. Also, are stiletto II missiles in the NTF stock (i'll probably have to stick to Stiletto I) and what ships are they not mountable?

EDIT: *Bookmarks thread to tease self in december*
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Mura

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Re: Mini campaign proposal
Very interesting indeed.

the multi path option has always appealed me since i played Ace combat 3, the japan version gave you the chance to change between different enemy companies instead of just flying for one, becoming into a much more interesting game, since you would fight your old team mates.

i would be glad to help, but i am still in the learning process, if i ever get the hang of this, be sure i'll be glad to lend you a hand, good luck with sticking to schedule XD

(sorry for the bad english)
Signed, me

 

Offline Bob-san

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Re: Mini campaign proposal
I got a great idea for a dwarf destroyer... maybe i'll call it a corvette  ;) ... about 500m long (1/4 that of a normal destroyer), and packed with weapons and armour. Maybe it'll be the GTDd or the NTDd... It can only launch 3 wings of bombers and fighters. It is going to be small but ugly... lol
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Mobius

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Re: Mini campaign proposal
I got a great idea for a dwarf destroyer... maybe i'll call it a corvette  ;) ... about 500m long (1/4 that of a normal destroyer), and packed with weapons and armour. Maybe it'll be the GTDd or the NTDd... It can only launch 3 wings of bombers and fighters. It is going to be small but ugly... lol

That's a  small corvette with launch capacity.Three wings are too much.
I'm making a light carrier,1 km long,the GTCa Azur.I'm learing everyday how to use trueSpace better.
Three days to learn the basics of FRED?It will need some time.On the other hand,once you master FRED creating and testing the first mission will take less than one day(if your nick is LieutenantGeneralMobius :D )
I have no time now,but I could help you making a far bigger campaign.Sorry.
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Offline Mobius

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Re: Mini campaign proposal
Very interesting indeed.

the multi path option has always appealed me since i played Ace combat 3, the japan version gave you the chance to change between different enemy companies instead of just flying for one, becoming into a much more interesting game, since you would fight your old team mates.

i would be glad to help, but i am still in the learning process, if i ever get the hang of this, be sure i'll be glad to lend you a hand, good luck with sticking to schedule XD

(sorry for the bad english)

Sorry for the flooding,but I'm happy to see another AC fan here.I tried the japan version,but only with disc one(part of the main campaign with UPEO forces,then General Resource or Ouroboros).The version which arrived here had only the UPEO campaign with missions token from other factions..pretty ugly...the Italian translation suffered a lot "BersagRio Colpito" instead of "BersagLio Colpito"=target hit.Japan and Chinese people couldn't pronounce the r,right?They prefered to change the "l"!!!
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Offline Bob-san

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Re: Mini campaign proposal
Two of these tiny ships are designed to be able to destroy a Colossus-sized ship. One can single-handedly destroy a Destroyer.

Why the wings? To launch bombers! I will probably limit it to 12 bombers and nothing else. It is dead if flanked, but can jump 2 in and destroy them all.
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Mobius

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Re: Mini campaign proposal
Two of these tiny ships are designed to be able to destroy a Colossus-sized ship. One can single-handedly destroy a Destroyer.

Why the wings? To launch bombers! I will probably limit it to 12 bombers and nothing else. It is dead if flanked, but can jump 2 in and destroy them all.

At least do not call them Dwarf Destroyers,find a better name.Frigate is adaptable for a ship of that size.
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