Author Topic: Command Breifings  (Read 4487 times)

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Offline BS403

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I hate the command briefings in fs2 :mad: :hopping: :mad2: so much it makes me want to :headz:
In mods like inferno parts of the command briefing gets cut off. And why is there no way to scroll down? You could scroll down if nessacary in fs1 why not fs2 if its supposed to be better. I actually read the command briefings and it just gets me so ****in angry when I can't scroll down. The only other option is look in fred and I'm too lazy.

I'm going to bed
http://woogleville.myminicity.com/

Homer: Aw, twenty dollars! I wanted a peanut!
Homer's Brain: Twenty dollars can buy many peanuts.
Homer: Explain how.
Homer's Brain: Money can be exchanged for goods and services.
Homer: Woo-hoo!

 
 :lol: :lol:

The command brief cut-off is something I don't like either. It happens because they don't have voice files, I think. Anyone know of a way to keep a brief (either command or pre-mission) on a certain stage w/o voice files?
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline CP5670

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uh, just press the pause button between the arrows on the briefing screens. I thought that was rather obvious. :p

 

Offline Prophet

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Dudes... You are so missing the issue here :lol:

He's talking about how there's more text in the commbrief than there is room in the little window. Right? It annoyed me too in vanilla. But SCP fixed that. What build are you using, BS403? Coz with even remotely recent build, there should be little arrows to scroll the text window with, and you shouldn't have that problem...
I'm not saying anything. I did not say anything then and I'm not saying anything now. -Dukath
I am not breaking radio silence just cos' you lot got spooked by a dead flying ****ing cow. -Sergeant Harry Wells/Dog Soldiers


Prophet is walking in the deep dark places of the earth...

 

Offline karajorma

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You need to have mv_core.vp installed to get those buttons though.

This shouldn't be an issue with the main FS2 campaign. If it's an issue in any other campaign then it's cause the FREDder screwed up. Forgetting to play in 640x480 to check the briefings work is a common mistake. Hell I wouldn't be surprised if I've made it a few times myself.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Snail

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He could be using a different resolution, right? It happend on my other computer ('specially with Just Another Day, I wanted to read the spam in my mailbox :D ).

 

Offline karajorma

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It's a FREDder's responsibility to make sure that the campaign works in 640x480 though.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
uh, just press the pause button between the arrows on the briefing screens. I thought that was rather obvious. :p

 :hopping:

I meant from a FREDder's point of view, so that hitting the pause button is not required.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 
You really shouldn't need to have that long a briefing. . . ever wonder why it's called a breifing?   You give the essentials during the command briefing.  Then, out in the field, you give the rest of the mission to the pilot. Trust me, if it works in Star Wars, it'll work in FS2 . . . .

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Snail

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Real command briefings last hours.

 
yea, if you move at a snail's pace. . . .  :p  :p  :p  :p 

methinks youthinks that debriefings take hours, mainly because everybody has to tell their part of the mission. Debriefings take hours, briefings take at most thirty minutes due to the fact that they want to get you out and fighting. If it took hours to brief you, by the time you got flying, your capitol ship would be Shivan toast. . . ..

You really shouldn't need to have that long a briefing. . . ever wonder why it's called a breifing?   You give the essentials during the command briefing.  Then, out in the field, you give the rest of the mission to the pilot. Trust me, if it works in Star Wars, it'll work in FS2 . . . .

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Snail

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yea, if you move at a snail's pace. . . .  :p  :p  :p  :p 

Snails can make over 30 briefing icons in less than one hour.

 
Snails can make over 30 briefing icons in less than one hour.
1) but how many CAMPAIGNS can you pour out? 

2) and how well do they fly?  (in a fighter, not thrown across an installation :p)

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 
Throwing snails across an Arcadia and seeing how far they go before their little frozen bodies pop?  :lol:


Even more fun than Pillbug-Bowling! :D
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline BS403

  • 29
  • I'm just sitting in my Cave.
You need to have mv_core.vp installed to get those buttons though.

This shouldn't be an issue with the main FS2 campaign. If it's an issue in any other campaign then it's cause the FREDder screwed up. Forgetting to play in 640x480 to check the briefings work is a common mistake. Hell I wouldn't be surprised if I've made it a few times myself.
I was mostly referring to inferno, which I haven't played since I got the scp. And also I don't have the mv_core.vp installed although I think it's sitting on my desktop.
http://woogleville.myminicity.com/

Homer: Aw, twenty dollars! I wanted a peanut!
Homer's Brain: Twenty dollars can buy many peanuts.
Homer: Explain how.
Homer's Brain: Money can be exchanged for goods and services.
Homer: Woo-hoo!

 

Offline CP5670

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oh, I see what you're talking about now. :o I actually used to run into this problem quite often with my own command briefings in retail FS2 and had to keep checking my stuff in 640x480, but those arrows were one of the first things added into FSO, from what I can remember.

Quote
I was mostly referring to inferno, which I haven't played since I got the scp. And also I don't have the mv_core.vp installed although I think it's sitting on my desktop.

Does the game even work without it? I thought that file was required, although I could be wrong.

 

Offline karajorma

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None of the media VPs are required. FS2_Open should always run using nothing but retail data.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Caertain mods may require a specific version of FSOpen, due to using a SEXP or something that was deleted/added, but the medias are there solely for graphics enhancements.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline Snail

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SNAILS are no doubt the most advanced creatures on Earth. Even more advanced than mice.

 
Shhhhh! Don't call them mice or they'll know we're onto them!  :nervous:
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld