Author Topic: Shivan Neutral Status?  (Read 2627 times)

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Shivan Neutral Status?
I was working with capturing a Shivan vessel (I'm not going to tell you what the campaign's going to be about) and I'm trying to get it to go neutral before the transport docks. BTW, DH tells me to tell you that I'm running retail (I think). Every time I tell it to go neutral and I get close to it, it becomes hostile. I got it to work if it's friendly, but it works better for the mission if it's neutral.

Any ideas?

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Colonol Dekker

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Re: Shivan Neutral Status?
Post events you used,............I can help more that way :D
Normally, use

"when_ship_disabled>shivanship>change_iff>shivanship>Neutral"


BTW i miss spoiler tags  :(
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline Axem

  • 211
Re: Shivan Neutral Status?
Actually it sounds like its working. There's little difference between Neutral and Hostile. Both sides will attack whoever they can. IIRC it was done like that so the Hammer of Light would be enemies of both the GTA/PVN and the Shivans. You might try changing the IFF to Unknown, I don't think they attack Friendly unless told to.

  

Offline Colonol Dekker

  • HLP is my mistress
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Re: Shivan Neutral Status?
 :wtf:
[sarcastic joke]
Pfft, What do you know about Fred Axem?

[/sarcastic joke]


*hides behind a blast door*

Kidding dude !

If Axem says it works, Then its working...............
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 
Re: Shivan Neutral Status?
I used this:

when-cargo-is-known-delay
Unknown Shivan
0
 
       - change-iff
          Unkown Shivan
          Neutral
 

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Goober5000

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Ya, listen to Axem.  You probably just want to change it to Friendly.

Or, you could write your own IFF table and use that. :)

 
I would dearly love to see Spartan attempt to write his own table.  :lol:


Actually, he took the "change to friendly" option, I played his mission, and it seems to be working. Only problem I can see is this "derelict cruiser" has all its weapons activated. What's up with that, Spartan?
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline Getter Robo G

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Sounds like an interrogation:

"Pfft, What do you know about Fred Axem? "

    I've never met the man, I know as much about him as I do Kaiser Sose!

   ( :lol:)

WHO is this Fred Axem you speak of?
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Offline TrashMan

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I propose you add the following:

when-cargo-is-known-delay
Unknown Shivan
0
 
       - add_AI_goal
          Unkown Shivan
          - AI_play_dead

If I recall correctly that should make it stay still and behave :D
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Offline karajorma

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Yep. You have a few choices depending on what you want to have occur.

1) Change the ship to friendly.
PRO : All your wingmen will stop shooting at it. It won't shoot at them.
CON: All enemy forces will shoot at it.

2) Leave it hostile
Pro's and cons are basically the reverse of the first one.

3) Protect and Beam-Protect it
PRO : Nothing will attack it.
CON : It can still attack everything else

4) Use AI-Play-Dead
PRO : Won't attack anything
CON : Friendlies will still attack it.


As you can see there is no single solution to the problem. What you have to do is a combination. Personally I favour the following. Leave the ship as hostile. Use the protect SEXPs to prevent friendly ships firing at it. Use AI-Play-Dead to make the ship stop firing back.

Once the capture ship has made contact change the IFF to friendly after a few minutes. i.e simulate the time it takes for the marines to secure the ship.

Yes that's more complex than what you have but I've always thought it works better than having a ship instantly turn green the second it is disabled.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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you all assume I want the weapons to be offline. . .  :D :nervous:

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 
Well, if it's a derelict ship, then I don't think the gunners would be firing the guns, do you?  :D
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline karajorma

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you all assume I want the weapons to be offline. . .  :D :nervous:

If you don't want that what was your problem? :p
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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NO! I wanted to see if it was possible to make, after you scanned it, a Shivan ship be neutral. . .

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 
Ermmmm... yeah it should go without saying that it is possible, whether that works in your mission is another question entirely.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline karajorma

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Well you could always change its iff to unknown.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Kie99

  • 211
3) Protect and Beam-Protect it
PRO : Nothing will attack it.
CON : It can still attack everything else

4) Use AI-Play-Dead
PRO : Won't attack anything
CON : Friendlies will still attack it.


As you can see there is no single solution to the problem. What you have to do is a combination. Personally I favour the following. Leave the ship as hostile. Use the protect SEXPs to prevent friendly ships firing at it. Use AI-Play-Dead to make the ship stop firing back.

Once the capture ship has made contact change the IFF to friendly after a few minutes. i.e simulate the time it takes for the marines to secure the ship.

Yes that's more complex than what you have but I've always thought it works better than having a ship instantly turn green the second it is disabled.

What about a combination of 3 and 4?
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Offline karajorma

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That's pretty much what I suggested if you look at what you quoted :)
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Offline Roanoke

  • 210
That's pretty much what I suggested if you look at what you quoted :)

Lol that's the sorta thing I'd expect to see ZB post (different context and minus the smiley, obviously)  ;)

 

Offline karajorma

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Well I have taken over his job of explaining the mysteries of FRED to newbies. :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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