Hi, This is being put up to list my faveourite techniques and tactics for a win.
We had S*H*I*T back in the Legion Of Apocalypse (the finest squad to grace FS2) and i reckon we cou;d compile some good tips for TNG of FS2 multi-pilots.
First and foremost, learn the different ships and weapons, The different ranges, and capabilities of each. Theres no point you trying to use a maxim if the targets heavily shilded. etc.
Choose about 3 faveourite loadouts one dogfight, one Bomber and one intercept role.
IE for dogfight i use Erniyes with Kayser, Maxim and Trebs, Tornadoes.
Maxim has a 4K range so between the trebs and MAxim i cna pick off from a long way, The others come into play when the range is less than 12oo metres.
For bomber, i love the Sekhmet, ITs a good mix overall, and Harpoons two Cyclops banks and a maxim are my faves.
Missile dodging is a skill that once perfected will seldom do you wrong, If you need to, go back and do the training mission on high difficulty, Once a locks been achieved on you (little arrow appers orbiting your sight) climb hard while using the roll controls to keep the arrow on your 3 or nine o'clock, As the Arrows tail gets near its shortest, Hit the burners and drop 2 - 3 chaffs.
You should always evade.
With regards to speed, use the power assignment to reduce your shield power one notch, put speed to two thirds, and use A and Z (or joystick equivalents) to vary your speed (never match targets speed o you will get E-raped), And use your burners to get out of trouble.
If your shield energy gets low, shunt it from the guns reserves, Try not to use auto equalise as this will thin the shields out too quickly, USe the arrow keys to strengthen whatever side your getting pimped from and over charge with gun reserves as mentioned earlier.
I'll leave cap attack tactics for the next poster........