Author Topic: FS1 Overhaul Beta Release  (Read 11913 times)

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Offline Snail

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Re: FS1 Overhaul Beta Release
I'm rather more eager on the campaign, actually. :P

 

Offline Freespace Freak

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Re: FS1 Overhaul Beta Release
I'm rather more eager on the campaign, actually. :P

I know, the problem is we're still in the writing stage.  Although, the missions you've done so far a good for at least a template.  I should mention to you though, that in the last mission you sent to me, the Levy collided into the Orion, and I think there's a too many good guys, and not enough bad guys type of thing going on, but that's why it's called editing.   :)

 

Offline Snail

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Re: FS1 Overhaul Beta Release
None of the missions I sent you were beta tested. Simply add a few more bad guys and up the Leviathan's distance. Many of them are 'completed', not polished or tested.

 

Offline Goober5000

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Re: FS1 Overhaul Beta Release
Thanks.  The problem with it is that it would probably run a little counter to the ST:R campaign you're working on.  Not that two non-canon campaigns can't exist simultaneously or anything.  The biggest problem is that if I have the campaign I mentioned above to take place shortly after the events of Silent Threat, then it would counter ST:R in that the Shivan defeat and the GTA break up take place after the Events of Silent Threat, not at the end of it as I believe will happen during ST:R.  (I hope I'm not giving away too much info, delete what is necessary if I am.)

I don't think that counts as a spoiler.  We're trying to make a good campaign with a recognizable plot that has a beginning, middle, and end.  :v:'s Silent Threat didn't really have a plot -- it had a good beginning, and a mediocre middle, but it didn't end, it just "stopped".  ST:R will fix that. :)

 

Offline Culando

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Re: FS1 Overhaul Beta Release
What?! You're not using my idea?! You jerk!  :mad:

J/K.  ;) I'll just have to do the idea myself.

This new camp idea is nice and sounds fun. I'd still like to see FS1 with Shivan beams though.
The boy who cried project.

 

Offline Flipside

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Re: FS1 Overhaul Beta Release
There are probably going to be several variations of the future of the FS2 universe as well once a few more campaigns are finished. TI, for example, doesn't fit in with Inferno, the two collide quite spectacuarly in places. That doesn't mean that we think Inferno is 'Wrong' and more than we assume TI will be 'Right' it's just a fun excuse to make a space shooty campaign ;)

 

Offline Freespace Freak

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Re: FS1 Overhaul Beta Release

I'd still like to see FS1 with Shivan beams though.

That, at least, is done, just go to the original post.  It's only for FS1, though, not Silent Threat.

 

Offline neoterran

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Re: FS1 Overhaul Beta Release
I played a couples missions with beams in FS1 and i thought it was enjoyable.
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Re: FS1 Overhaul Beta Release
Guys, remember that the GTD Hades had beam cannons also. Maybe the GTA investigated the debris and sensor logs after the battle (they had like  a whole half hour to scan the thing during the battle and see how it was built), and was able to use this to design their own Hades-like beam cannons.

If you don't believe me, go into FRED and check out the "Shivan Super Laser" turret on the Hades.

 

Offline Freespace Freak

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Re: FS1 Overhaul Beta Release
Yes, very true. My next plan is to do to ST what I did to the main campaign.  Once I have some free time, I'll start Fredding them.  I'll actually remake the last mission to where the player has a directive to destroy the Hades' beam turrets, then capital ships jump in and help you finish it off.  It should make the mission less tedious so you don't have to sit there and reload every five seconds 100 time before you kill it, not to mention make the mission seem more realistic.

  
Re: FS1 Overhaul Beta Release
Yeah, that last ST mission had to be the most shining example of bad mission design in the whole expansion pack.

 

Offline Snail

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Re: FS1 Overhaul Beta Release
BTW, FSFreak, I sent you the message a while ago about that campaign I was working on that was supposed to be compatible with FS1 Overhaul(?). It also will have some INFA stuff in it, as well as anything else that is FS1 that I can find.

Should I create another thread for that or should I splurge it all out here?