I've read and reread FAQ's, tutorials, and the like, and I still seem to be getting stuck.
I'm trying to convert the models from
Tachyon: The Fringe into FS2-usable models - like everyone else, of course

First step: Converted .pak files into .obj files.
Done. Second Step: Converted .obj files into .cob files.
Done.Third: Convert .cob files...
Not so much.Now, first problem is that the conversion between .pak and .obj turns all my textures into bitmaps.
I can see the textures in Deep Exploration, but not in TrueSpace.
Regardless, discounting textures, when I do the "attach a light" thing in Truespace, using TrueView, it still won't convert, and gives me the "stack overflow" error. It will show within ModelView, but with no textures.
Where do I go from here? I know I'm lost in a newbie modder's nightmare - it's the way things always go when you're trying something out, but I'm well and truly stuck as to where to go from here.
What do you need to see in order to tell me where I went wrong?
I have copies of all of the various stages, and I can replicate anything you desire.
I'm just stuck