Author Topic: Render Contest Entry: The Hunted  (Read 4480 times)

0 Members and 1 Guest are viewing this topic.

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Render Contest Entry: The Hunted
 

Yes the minbari texture is being affected by the lighting - as it should be

------------------
Who do you trust?
The Guy that wrote an operating system to sell
or the Guys that wrote an  operating system to use
---------------

"Why Climb it?" - "Because it's there."

"God is dead." - Nietzsche
-----------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
Alliance Productions
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Render Contest Entry: The Hunted
Yeah, but the direction we're looking at the Sharlins should be in the shadow of the red star........ I'd think they'd end up some sort of wine color, personally.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
Render Contest Entry: The Hunted
anti-aliasing is A-1 SUPAR
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Render Contest Entry: The Hunted
well.. i notice an error - i need to put a physical object to enhance the lens flare star - it's showing the background through


PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Render Contest Entry: The Hunted
 
Quote
Originally posted by Carl:
anti-aliasing is A-1 SUPAR


it's antialiased you blindman
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Render Contest Entry: The Hunted
Uhhh...... doesn't really look all that AA'ed.....
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline wEvil

  • The Other Good Renderer
  • 28
    • http://www.andymelville.net
Render Contest Entry: The Hunted
If so then you're using a tiny sampling value.



------------------
have you ANY idea of how much trouble you're in?
assault on a police officer.
Theft of police property.
Illegal possesion of a firearm.
FIVE counts of attempted murder.
That comes to...

twenty-nine dollars and 14 cents.
cash, cheque or credit card?

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Render Contest Entry: The Hunted
Adaptive works for me in Truespace.  Is that what you used?
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

  

Offline untouchable

  • Fear the DA...
  • 28
    • http://www.3dap.com/hlp/hosted/da
Render Contest Entry: The Hunted
TS=  
"The Darkness shall  befall us all."
-Commander William Wright

"Violence is merely the means of the incompotent"
-Felix Steighner
----------------------
The Darkness is Coming


Untouchable has spoken :D

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Render Contest Entry: The Hunted
Somehow, I get the feeling that I'm one of few people who actually likes Truespace, no? what's the big beef against it? (besides the booleans. there is no excuse for the booleans)



------------------

--Mik
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Render Contest Entry: The Hunted
I have TrueSpace 5

once you get to know how to do things it's actually got a few horses under the hood - nothing like lightwave but still
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
Render Contest Entry: The Hunted
It's just so hard to use (for a newbie), the demos stink (No save? WTF?) and texturing is a pain. to put it bluntly. I have little experience with it, but what I have has been frustrating.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
Render Contest Entry: The Hunted
you have to learn how to use it, then it makes sense. it's texturing is one of the best i've seen.

[This message has been edited by Carl (edited 12-11-2001).]
"Gunnery control, fry that ****er!" - nuclear1

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
Render Contest Entry: The Hunted
I use MS3D! YAY!

how much does lightwave cost???

*Braces for impact*
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Render Contest Entry: The Hunted
I learned TS in about a month, it has a very intuitive UI with every option available via a nice icon menue system that saves screen space, I tryed to learn 3DS I can barly see anything in the windows(im used to the one big screen), the screen is half covered by buttons and options I can't edit and rotate/zoom at the same time (have to click four buttons to swich in TS its automatic) it took me three hours to find out how to point edit another hour to make changes to geometry on par with TS' draw polygon tool, and even then it's hard to do becase I have to press five buttons between every new point/face/rotate/zoom/anything. I have only used 3DS for one thing of importance when one of my models got a hole in it, one of the two things TS does not handle well, holes (the other being UV editing), it took me a day and a half to kill the basterd hole in that hell hole with all the fliped polys and stuf 3DS made as I (tryed to) fix the hole, then it took me another hour to get it into FS after I swiched it back to TS.

------------------
Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
Render Contest Entry: The Hunted
 
Quote
Originally posted by LAW ENFORCER:
I use MS3D! YAY!

how much does lightwave cost???

*Braces for impact*

bout $2500

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Render Contest Entry: The Hunted
$5000

[LAW ENFORCER is flung aganst wall by the mighty blast of the astronomical price of the 3D editor]

------------------
Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
Render Contest Entry: The Hunted
AHHH! MAN! AHHH that REALLY! hurt...
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Render Contest Entry: The Hunted
TS must have a childishly simple ui then.... MAX's is pretty good, IMO.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Render Contest Entry: The Hunted
AA'd? What sampling rate have you got it on? There's a lot of non-AA'd artefacts in there - take the spikes on the bottom-left ship, for example.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.