Author Topic: Have any of you guys emailed [V]?  (Read 13369 times)

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Offline Nix

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Re: Have any of you guys emailed [V]?
lol.. no.

That's how rumors get started and blown out of porportion.

That's also something that would go AGAINST everything we'd work for. Like others have said, put that energy, and those ideas you have for FS3 into something for a current project being worked on or make your own!

 

Offline IceFire

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Re: Have any of you guys emailed [V]?
Why not just create separate board for FS3 and let all of the topics just run rampant in there?
That would just legitimize it.  And then we'd start rumors. And before long there would be rumors making their way into magazines for game titles...and...oh wait.  That happened.

Anyways probably not a good idea.

I'm fine with the occasional FS3 thread but I find it somewhat incredulous for people to post like we'd never thought of asking Volition about their plans or so forth.  Of course we asked them.  I was lucky enough to be in a position to talk to them in person.  There was a lot of interest back a few years ago to do something more with the FreeSpace series...you can tell there is a real love for it.  This was the game that got their studio rolling again after the split out of Parallax.

My guess is that the folks at Volition would go back and do another game or do something with the series because they really like it...but the market, publishers, and everything has to be right for that to happen.  Stranger things have happened. Once upon a time the RPG and Adventure genre's were deader than doornails and now RPG is back and Adventure is being eyed cautiously.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Polpolion

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Re: Have any of you guys emailed [V]?
Honestly, I would like to know what plans :v: had for Freespace. Definitely not now, maybe in six or seven years after the game's modding community has slowed up, or at least until some of the mods that are in production to be finished. I'd bet that almost everyone here would want just even a little bit something official and absolute like sequel to wrap up the series.





I'd say it's a shame that it will never happen, but...

*looks at communities accomplishments







...it's not.

 
Re: Have any of you guys emailed [V]?
+1 Ditto to TheSizzler. Course, they were kinda miaking things up as they went along... wonder if they even have a story? Probably not...
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline Nix

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Re: Have any of you guys emailed [V]?
I thought it was already posted in this thread that they don't have any material/story/anything for FS3.


 
Re: Have any of you guys emailed [V]?
they could, with Woo's permission, use Inferno as a basis for a good plot.

    |[===---(-         
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 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 
Re: Have any of you guys emailed [V]?
If anything, Woomeister should be asking them for permission, not the other way around. I don't think Inferno is copyrighted (is it?  :nervous:).
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 
Re: Have any of you guys emailed [V]?
let's see, Woomeister asking permission for Volition to use Woomeister's storyline for Volition's storyline...... not buyin' it.

technically, Inferno can't be copyrighted because it's written for an already copywritten game. I guess it's possible, through many long hours of paper pushing with a lawyer, but IMHO, it's not worth it. Woomeister doesn't need to copyright it anyway, none of us could program as well as he could.

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Goober5000

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Re: Have any of you guys emailed [V]?
technically, Inferno can't be copyrighted because it's written for an already copywritten game.

You need to take a refresher course on copyright law.

 
Re: Have any of you guys emailed [V]?
There are certain parts he can copyright, and certain parts that he can't, that's what I meant. Hence:

I guess it's possible, through many long hours of paper pushing with a lawyer, but IMHO, it's not worth it.

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Goober5000

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Re: Have any of you guys emailed [V]?
He owns the copyright on whatever he produces.  However, according to the game's license terms, he can't profit from it, and :v: and Interplay have a royalty-free right to do pretty much whatever they want with it.

Whether the license is binding is quite another matter entirely, from both a legal and a moral point of view. :)

 
Re: Have any of you guys emailed [V]?
thanks for the update Goober

sidenote: there was no intended sarcasm there.

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 
Re: Have any of you guys emailed [V]?
Don't most mission creators have a "all missions produced by the mission editor are owned by us" clause? I don't have the full version of FS2 (I use the HOTU) so I don't know what the EULA says, but I'm sure it says somewhere  in there that :v: owns any missions created using FRED.

 

Offline Colonol Dekker

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Re: Have any of you guys emailed [V]?
Might be, might not i havent checXXorred  but the intelectual content and copyright is ours :D

Amnywayz, its open source now.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline ShivanSpS

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Re: Have any of you guys emailed [V]?
Well, if a remember well, I remember to see a dead link to a www.freespace3-decent.com from a page that icant remeber or something like, let me seach a little.

 

Offline Nix

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Re: Have any of you guys emailed [V]?
Don't most mission creators have a "all missions produced by the mission editor are owned by us" clause? I don't have the full version of FS2 (I use the HOTU) so I don't know what the EULA says, but I'm sure it says somewhere  in there that :v: owns any missions created using FRED.

Re-read goober's post. 
Take for example, the campaign "homesick" created by Blaise Russel, is Blaise's original work.  He wrote the story, crafted the missions, etc. That is his, and he sets what kind of copyright he has on it.  Volition doesn't OWN the mission, but if they did like what they did with the "sim of the year" edition and include fan-made maps, they'd take some of thier favorites that users have submitted and publish them with the game.  They may also take a mission or two that hadn't been submitted and include it in the pack, without having to pay the creator of the missions anything.


 

Offline Mathwiz6

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Re: Have any of you guys emailed [V]?
Hell, it doesn't matter much. As long as they can't take say, Inferno, and make it illegal to download and then they sell it, then it makes little difference if they put it in a pack or not.

Leave the user mission free to download, and do what you like otherwise. Makes no real difference I think...

 

Offline AdmiralRalwood

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Re: Have any of you guys emailed [V]?
Basically, the plot of Inferno and the models used in inferno are owned by their respective creators (or whomever they give ownership to), and that's the key point. If Volition wanted to use the plot of Inferno in FS3 (highly unlikely, for various obvious reasons), they'd need permission first.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

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<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

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* z64555 erases "Thursday" and rewrites it in red ink

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Offline IceFire

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Re: Have any of you guys emailed [V]?
Honestly, I would like to know what plans :v: had for Freespace. Definitely not now, maybe in six or seven years after the game's modding community has slowed up, or at least until some of the mods that are in production to be finished. I'd bet that almost everyone here would want just even a little bit something official and absolute like sequel to wrap up the series.





I'd say it's a shame that it will never happen, but...

*looks at communities accomplishments







...it's not.
The thing is this.  Most people don't want to hear this...but this is how things go.

Volition had plans to make another FreeSpace game...I think thats pretty obvious.  And as I had said in the post right above yours that they'd love to do it.  But thats it.  There isn't really a grand scheme.  I asked...there was much laughing...the reality is that they wrote a bible at the beginning for Descent: FreeSpace, wrote a very minor set of arc points, wrote FreeSpace 2 with its story and massive end point...and planned to come up with "something cool" to set off the next bit.  DaveB had obviously some ideas of what would happen if they did another game and gave us his comments but I highly doubt that there were any serious discussions about future FreeSpace stories.

I think lots of folks would love to hear that there is this hidden script in a closet somewhere with all the details of FreeSpace 3.  But thats not likely to be the case.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline jr2

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Re: Have any of you guys emailed [V]?
Don't know if this will make anything more interesting, but... copied from my PM logs:

Just an update... the following was a few e-mail exchanges I had with :v: that you might find of interest.




Yes, I'm afraid I was looking for FS1 renders... :(



But, on a positive note, any information from Volition about anything Freespace (1 or 2) is like gold on the HLP.  It's almost a cult, lol.  So, although they could have used a Galatea or Bastion mainhall render, they (HLP) would be extremely grateful for anything (FS1 & FS2) they could get their hands on, I'm quite sure.  BTW, they did manage to get the mainhall working, using a lower resolution... it just doesn't look the same as it would have.



Thanks for answering, BTW.  :)

- Vol v-webmaster <[email protected]> wrote:

You’re looking for Freespace 1 renders, correct?  Not FS2?  It doesn’t look good for FS1 L  Some of the tapes are damaged and we need to evaluate whether or not it’s worth sending to a data recovery specialist.

 

 


--------------------------------------------------------------------------------

From: Joshua Richards [mailto:______________@yahoo_com]
Sent: Monday, July 31, 2006 4:30 AM
To: - Vol v-webmaster
Subject: RE: Clarification :)

 

Hi,

This is Josh checking back in.  Just wondering if you finished all those projects you were busy with.  If you are, could you check into that old FS data you have on tape?  If you're still busy, though, I don't mean to be a bother, I was just wondering if you had the spare time yet.  :)

Thanks,

Josh

PS If you've got time and are interested, they've got screenies of the work they've been doing with the new graphics... and even these are outdated!

http://www.hard-light.net/forums/index.php/topic,35998.0.html 3.6.8 Screenies Thread

http://www.hard-light.net/forums/index.php/topic,25406.0.html A Celebration of Freespace

 

 

 



- Vol v-webmaster <[email protected]> wrote:

It's not a simple process to get all the data off the tapes. It would
require hours and hours of work, something nobody has the time to do at this
stage :(

To be more specific, I'd be doing the work and I'm totally and utterly
swamped. Try me in a couple months after I've knocked down some of my
workload. I have quite a number of time sensitive, major projects that need
to get underway.

I do need to get the data off those tapes before long, and it's nice of you
to offer to buy the equipment, but that's not necessary. It's not the cost
of the equipment - it's the timesink and the possibility of needing a data
recovery specialist.

Even then I can make no promises about whether or not the original source
art to produce the renders will be on those tapes.

I'm really not trying to cop out here, although it certainly does look that
way ;)

-----Original Message-----
From: Joshua Richards [mailto:________________@yahoo_com]
Sent: Saturday, March 04, 2006 10:51 AM
To: - Vol v-webmaster
Subject: Clarification :)

Hi, guys,
thanks for the response! (I was afraid everything was
dead up there, as the "Contact" page wasn't working
for a few weeks when I tried the first time.)
I was just wanted to clarify, though,
a) exacly what *kind* of tape drive would you need?
(What kind of tape would it have to be able to
handle?)
b) And, if I can get the answer to a), what's you
guys' mailing address? (If you guys have any time and
are agreeable to doing that sort of thing)
c) If I get a & b, would you guys be able to upload
that content, or get it to one of us (HLP) somehow? I
don't want to be a bother, but I figure it can't hurt
to ask, you can always say "no" ;-)
The reason for my asking all of this is that I'm
pretty sure the folks at HLP ( www.hard-light.net )
would love to get that stuff, (specifically in this
case, they're trying to port the FS main hall for the
FSPort project [they already have one version, but I
think they'd like the high-res renders, as it'd look
prettier]
http://www.hard-light.net/forums/index.php/topic,22550.0.html
) As I said, the original FS stuff would probably help
them alot for other FS Source Code Project designs. (
homepage: scp.indiegames.us , but it's usually more
cutting edge at www.hard-light.net/forums under Source
Code Project, they've got the recent CVS builds and
such there).
So, I'm trying to see how much it would cost to get
that drive for you guys, assuming
1) It wouldn't cost a million bucks
2) You guys wouldn't mind getting it to us somehow
3) There's no legal issue with all of this (please, no
:( )

PS I've let three of the HLP members know that I've
contacted you, they'd probably know alot more (about
the project as well as which other members' projects
could use the stuff) as they're admins and such. But
I just decided to see if anything was possible to get
that stuff into circulation. The three knowing about
this are Goober5000 , karajorma , and WMCoolmon .
They said it couldn't hurt for me to try.
Any info appreciated, and if what I'm asking isn't
possible, feasible, or desirable for you or me/us,
sorry for bugging & wasting your time! :)
Thanks again.
Josh
(jr2)

--- - Vol v-webmaster
wrote:

> Sorry, all our old Freespace data is on some tapes
> that we don't have a
> reader for ;) They're nice and safe, but we can't
> get the data off them
> until we buy the right device. And we don't really
> have a need for it.
>
> Sorry to disappoint!
>
> -----Original Message-----
> From: _______________@yahoo_com
> [mailto:________________@yahoo_com]
> Sent: Tuesday, February 28, 2006 3:49 PM
> To: - Vol v-webmaster
> Subject: Question
>
> Name: jr2
> Email: _______________@yahoo_com
> Comments: Hi, do you guys have any old FreeSpace
> renders lying around that
> haven't ever been published? Specifically, I'm
> looking for the Galatea and
> Bastion mainhalls in high-res.
> I appreciate any help
> Thanks
> jr2
>
>
>



« Last Edit: August 05, 2007, 01:52:52 am by jr2 »